Davioware's Recent Forum Activity

  • lol!

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  • this is seriously.... too. awesome. i want to buy a wiimote just for this!

  • this is my own game i just followed tutorials to do it

    i mean not to be rude but its not like anyone new to contruct can go and make there own game without tutoirals and make the next gta5 or soul calibur 4

    new users can take what they learned from the ghost shooter tutorial and use it to create an original idea. What you have here is just the ghost shooter tutorial with a few slight modifications. People will respect you a thousand times more if you create an original idea. Tutorials are just meant to help you learn the program's basic functions; a game shouldn't be based on a tutorial.

    also so do you think i should continue makin this game monster universe

    Use what you learned about the program and think of something which is completely yours!

  • when i get the error it doesn't crash however

  • the ability to toggle groups, like with actions and conditions.

  • i think its 8mb only because of the music. the game could use more work, its extremely simple right now, and the blocks are very tough to dodge for more than 5 seconds.

  • i recently ran into this random problem.

    -i create a sprite

    -give it a new animation

    -make a new frame in the new animation

    -close the picture editor

    sometimes, a message will pop up saying "Error opening the image editor. Please report this bug to Scirra.", but the program continues on as normal, and it doesnt appear as if anything has been bugged or affected. its just the msg box that pops up.

  • cool. it could use alot more content though. maybe animated features too?

  • YAY STOMACH!

    it reminds me of yoshis island, when you need to throw eggs in that frog

  • Every time you post something I always say "it's awesome, I love it." Well I'm getting sick of saying "it's awesome, I love it" all the time. One of these days, you're going to make something crappy... and when that day comes I'll be there to savor every tear.

    Just kidding, it's awesome, I love it

  • its an invalid zip file. are you sure you zipped it correctly?

  • but the stretchy sprite needs to know the coordinates of the two points to stretch to.

    actually thats pretty easy to do. theres an action point on one end of the goo cylinder, and it sets its postion to one of the balls, then angles it towards the other. THEN, it always sets its width to the distance between the two balls. Remeber, width is a form of streching

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Davioware

Member since 25 Sep, 2008

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