Hey, thanks. I'll give it a look.
Hi. Is it possible to add an imagepoint by event? I want to be able to attach objects to another at different points that will determined by the player.
Yep, that got it. I tend to forget about ordering the events.
THANK YOU!
Hi, I'm trying to add up the value of each sliderbar. But I can't get it to work.
what's wrong?
Yeah, I tried that but it's acting all funky. I'll post my cap in the upload so maybe someone can look at it.
It's up. (Custom Slider Bar not working)
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Or you could just use + For each Sprite -> Add Sprite('Variable A') to global variable 'count'
Or you could just use
+ For each Sprite
-> Add Sprite('Variable A') to global variable 'count'
Sorry, but if I do that it just keeps adding to the total, rather than just show the total. Unless, I did it wrong.
Awesome! Thanks for the help.
Hi, how would I go about adding Value A of each instance of Object A?
i.e. I have 2 object a's, 1 with value a of 20 and the other of 10, how would I add this up to get 30?
Awesome! thanks, I'll give them a look.
I hope i got the name right.
Anyway I'm looking for some program that can resize images using the same method (I think it's superscale) that MAME uses. I've looked for one but couldn't find it.
Anyone know of any ideas?
I noticed a bug? with the physics "Set Force towards position" command. If I put
Sprite.X+cos(Sprite.Angle)*200[/code:1j6sk3pg] in the X and [code:1j6sk3pg]Sprite.Y+sin(Sprite.Angle)*200[/code:1j6sk3pg] it will just go towards the right no matter which way the sprite is pointing. Is this a bug? YetAnotherSuperhero (1st-time Poster) P.S. Fantastic Program!!!
Member since 20 Jul, 2008