zenox98 - I understand ,but im here now and have already got some great help, might as well leave it here for a bit longer and see how it goes
ryanrybot - Yes I could make with box's first and see how far I get, that makes perfect sense. Them examples look cool. Troops alignments will be a must, similar bits there I will learn. Ya it can be a long project, I don't mind. As Long as I keep progressing I cant see any reason stop.I just need to be sure I can get to where I want, make sure its possible. I have a good head for this, and am good at getting solutions online and understanding them, good at asking concise questions. Scirra has a amazing forum with help like you guys are displaying now. I intend at giving back as much as I can when I get better
glerikud - Only made a couple small games but recently learned a lot about construct and need a project for next year so might as well start something. So mobile market is hopeless then. I spent long time trying to find good strategy game on google play but all were crap. Was hoping to find something like the old red alert quality, didn't find anything, so was thinking would it be possible put something of that quality on a phone. Targeting Strategy game audience who would search through them all like i did and if good pass it on.
KazaaMafia - So what platforms can I build for with construct II? Cab I build for a desktop with construct II. I'm still a little confused with that. How to monetize with Construct II with Desktop if game is great?. I have to use construct as its what our course requires. So I'm stuck with it now anyways.I want to build a strategy game, and I want players to be able play each other. Its not single player. Multiplayer.Ill have to get that peer to peer yoke Scirra have.I have a PC and laptop so testing will be a bit easier. Multiplayer should be easier than creating complex AI Single player mission