SoldjahBoy's Recent Forum Activity

  • The best thing to do is start with the Ghost Shooter tutorial, if you are not already familiar with construct or software that operates in a similar fashion (such as MMF, MMF2, TGF, STENCYL, ETC).

    A good thread in general to look at is this one:

    scirra.com/forum/examples-tutorials-list_topic41594.html

    Good luck, and remember... when asking for help please be specific, as there is more than one way to do things around here. The best way to get effective help is to define what you are looking at/for clearly and specifically.

    ~Sol

  • Heh, cool effect. I would have called it "16bit retro filter" :D

    Comic Book does the job too though ;)

    ~Sol

  • It's weird that the forum software would be over-riding the Windows installed language packs... I'm sure Tom can fix this up easily.

    ~Sol

  • I got timed out while making a very long and detailed post... which I then gave up on posting at all since I couldn't get it back again. After it timed me out I clicked "back" but it took me to a blank form.

    Can we somehow opt-out of timeouts? Or make them hapopen only if the user hasn't clicked on anything in say, 2 hours?

    ~Sol

  • Wrong section, in future can you please post questions in the Help & Support section.

    Thanks!

    ~Sol

  • Greetings all new-comers.

    If you need anything, don't be afraid to ask!

    ~Sol

  • hi.

    OHAI

    ~Sol

  • Starting to look nice and polished. Well done :D

    ~Sol

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  • Hello and welcome.

    If you need any help be sure to post in the help & support section, as most members here are very helpful. You can also join us in the chat room, though it's usually pretty quiet in there :)

    Have fun and enjoy your stay.

    ~Sol

  • well i think you would have to look at the planets/roids orbit leight. Sometimes it is set very long. yesterday one planet was "orbiting" thru half of my screen hitting nearby solar system lol

    This is partially intentional.

    I say partially because the orbits are not quite as tight as I would like, but it seems a good balance in general, plus it's kind of cool watching planetoids change parent stars.

    this will not likely be an ongoing problem though, as I also intend on expanding the scrollable layout area, but keeping the same amount of stars (IE more free area per star system).

    *EDIT*

    I fixed the persistence problem.

    ~Sol

  • Anyone who has been playing with this, may have realised it's not actually persistant. I realise I made an error somewhere in the "nebula storm" events that is causing some weird inconsitency.

    I will rectifty this tomorrow most likely.

    Also, if you notice any bugs please post them here... I am aware of one at the moment, where orbiting bodies will sometimes switch between foreground/background in an unusual manner if travelling in a (mostly) vertical trajectory. It's hardly noticable though, so the effort required to fix it is currently being over-ruled by the fact you probably wouldn't have noticed if I hadn't mentioned it.

    Thanks in advance!

    ~Sol

  • Haha ok, well... I'm not 100% sure as to what do with it yet, since I am partially using it to "get back into things" but I DO have an objective. Whether or not I finish it completely is another story, since ultimately this game is not any "intended goal".

    Having said that, I want to see what happens before I go giving stuff away... a little like "TONKS".

    ~Sol

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SoldjahBoy

Member since 2 Apr, 2008

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