It's not really a format, it's more a piece of functionality which has no reason or compelling way to be compatible with any other application.
Why?
Yes, I'd imagine that to be the case. Submit it to the bug tracker.
They aren't yet finished. When I have time they'll show in the Object Bar etc.
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The ignoring of inserting lines if it's beyond bounds is standard Windows behavior. What is possibly necessary is a virtual list object which can be sorted and shuffled, then iterated. Until then there are many different ways to do what you want.
Perhaps it should only save when you actually save a .cap file; therefore opening other people's projects and such wouldn't save one, and it'd be confined to actual development?
If you want to set a private variable for a family sprite, then make sure it's visible (or add it) via the family manager. Then you can set it via events like any other variable.
Were you by any chance trying to become the last person to post in every forum?
Tsk tsk .
There's Pixel Shader 4.1..?
No plans to immediately or possibly ever allow importing 3d models/full 3d. A 3rd party coder or someone could if they really want it.
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Old thread..?
Member since 20 Feb, 2008