I've decided to start learning C++ hopefully I'll be able to make a plugin or something.
If the developerss do deside to charge for it (hope not)
I would think they should only charge for comercial creations.
Well I finnaly finnished it off (Been lazy) and it works. but it lags like hell.
So one quick question. Would it be easyer to make a server in python?
The HTTP object connects to a php file that handles most things.
A mixture of PHP and SQL
It gets the number of players online and there X,Y co-ordanrts and angle.
Then sprites on the layout are set to those.
Since th grid movement akes other players jump I'm not going to to an rpg.
Instead I'll do a space game.
> I've got it to show other players but the grid movements jumps. So I'll stick with pixel movement. > Ok. Feel free to let us try some epic online battles, in an early version of your game.
> I've got it to show other players but the grid movements jumps. So I'll stick with pixel movement.
>
Ok.
Feel free to let us try some epic online battles, in an early version of your game.
Whem I get that working I will.
I've got it to show other players but the grid movements jumps. So I'll stick with pixel movement.
Where's the cap.
In my computer. Why?
Yea. I am. Don't belive me?
Develop games in your browser. Powerful, performant & highly capable.
Hello. I've started to make a mmorpg in Construct! Just now I'm cleaning up the registration and login codes (They work!) and then I'll start on charaterselect before actuall gameplay.
It's easyer than i thought!
but then units would be able to move behind GUI.
I'm making an rts.
Member since 24 Jan, 2008