I've decided to start learning C++ hopefully I'll be able to make a plugin or something.
If the developerss do deside to charge for it (hope not)
I would think they should only charge for comercial creations.
Well I finnaly finnished it off (Been lazy) and it works. but it lags like hell.
So one quick question. Would it be easyer to make a server in python?
The HTTP object connects to a php file that handles most things.
A mixture of PHP and SQL
It gets the number of players online and there X,Y co-ordanrts and angle.
Then sprites on the layout are set to those.
Since th grid movement akes other players jump I'm not going to to an rpg.
Instead I'll do a space game.
> I've got it to show other players but the grid movements jumps. So I'll stick with pixel movement. > Ok. Feel free to let us try some epic online battles, in an early version of your game.
> I've got it to show other players but the grid movements jumps. So I'll stick with pixel movement.
>
Ok.
Feel free to let us try some epic online battles, in an early version of your game.
Whem I get that working I will.
I've got it to show other players but the grid movements jumps. So I'll stick with pixel movement.
Where's the cap.
In my computer. Why?
Develop games in your browser. Powerful, performant & highly capable.
Yea. I am. Don't belive me?
Hello. I've started to make a mmorpg in Construct! Just now I'm cleaning up the registration and login codes (They work!) and then I'll start on charaterselect before actuall gameplay.
It's easyer than i thought!
but then units would be able to move behind GUI.
I'm making an rts.
Member since 24 Jan, 2008