Azu's Recent Forum Activity

  • I'm not sure if this is an actual bug or not, but I have a event that triggers something. However, it only triggers if it's on the trigger is behind the switch. Example if it click "Bring to back" on the switch, it doesn't trigger the door. However if it click "Bring to back" on the switch then click "Bring to back" on the door, it works. I'll recreate a cap if need be.

    Actually, I think it might the containers. The if I bring the door in front of the switch, the container outline box disappears, if It put the door behind the switch, it reappears.

  • I'm trying to do an endless fall for a certain amount of time.

    + System: Is global variable 'FallCount' Less than 5

    + plaMask: Y Greater or equal 512

    -> plaMask: Set Y to plaMask.Y-256

    -> Sprite3: Set Y to Sprite3.Y-256

    -> System: Add 1 to global variable 'FallCount'

    That's what I got. It works, and seem seamless, but after a while, you'll notice the object is flashing and eventually you'll notice it completely.

    Here's an exe so you can see what I'm talking about.

    http://www.mediafire.com/?hjj4mw1agpbf4vz

  • It works for me, but objects suddenly disappear when I drag them from the object bar.

  • So, now that new people are working CC, would it be possible to fix copying events between caps?

  • How would you record animation? or would it be automatic?

  • I'm use to Pixel Per Frame rather Pixel Per Second.

  • I tired it and I really don't like it. I tired Door.Y-0.25*timedelta and it move super slow, like 0.25 every second. I had to do like Door.Y-100*timedelta. I'm not use to using big numbers. I really know nothing about timedelta because I never used it.

  • Wouldn't timedelta make things slower?

  • Depends on how your engine is.

  • Sin/Cos would be the best way to go, although, you might get away with the path movement.

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  • It's awesome ow people can come up with things like this!

  • DoorID and SwitchID should be tie together as well as the color of the switch. So, Blue SwitchID (1) shold open Blue DoorID (1), Blue SwitchID (2) shold open Blue DoorID (2), Blue SwitchID (3) shold open Blue DoorID (3), and so on.

    However, it doesn't appear to work. I tired a For Each and Containers, non of which seems to work. It worsk for the first two, but not the others.

    http://www.mediafire.com/?r5lhjth2smjcwa4

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Azu

Member since 5 Dec, 2007

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