I totally don't get this post, it's changeable?
> > > You are correct. It does not resize the canvas. It appears to resize the contents of the canvas instead. > > > > I reported a bug for the new canvas resize function as it wasn't picked up from my posts in reply to the last version before this time, hopefully it will get noticed this time > If you could use the tracker, it would probably help the devs out a lot.
>
> > You are correct. It does not resize the canvas. It appears to resize the contents of the canvas instead.
> >
> I reported a bug for the new canvas resize function as it wasn't picked up from my posts in reply to the last version before this time, hopefully it will get noticed this time
If you could use the tracker, it would probably help the devs out a lot.
I did, hence me posting
You are correct. It does not resize the canvas. It appears to resize the contents of the canvas instead.
I reported a bug for the new canvas resize function as it wasn't picked up from my posts in reply to the last version before this time, hopefully it will get noticed this time
No that is just streching it using height and width, i mean the new canvas resize function.
Can someone test the canvas resizing, still doesn't work for me, simple as on layout start resize to whatever size and it just dissapears for me, same as last build.
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I have yet to get canvas resize to work correctly :\</p>
If you add that in i take it that it will be optional?
Like click a checkbox if you want them included?
Well if you can find someone with the same graphics card as you to test as well that might help, if not have you tried re-downloading the full directx and installing it?
Was just checking if we are on the same page that's all, as that error message doesn't really give too much info away, i wander what changed with the sprite object between versions to make it error out on you hrrmmm.
So you downloaded the source of construct and use the debug tools along with whatever programming ide you have? I dont simply mean downloading construct and print screening the error.
I wander if there is a way you can get a hold of the source version and run it in a debug mode and see why you get the error, if that is possible?
Member since 30 Nov, 2007