Attan's Recent Forum Activity

  • Here's an example, for DravenX and anyone else interested, of a way of making snow rain work with a moving camera without covering the whole level in sprites. Very simple.

    http://dl.dropbox.com/u/930918/Snow%20example.cap

  • I don't know if this is too much to ask, but making "find and replace" usable? I quite often run in to events and think "In what way and where did i use global('pause')" and then i look at the find and replace-button with sad puppy eyes before i start plowing through the endless mass of events.

  • Just noticed now that the "Launch Explorer" feature just opens an empty folder. Is that a new problem for this version?

  • There's a lot of people asking about 3D, but few minds who can handle it here on the board. I'm not the biggest 3D fanatic, but i think a LOT of people would be thankfull if you threw a simple "use to whatever you want" engine together quazi. I'm asking you since your brain doesn't seem to have any limits, and consequently you won't have to waste as much energy for a perfect result as us human people would

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  • Hi, i just started making a rougelike and wondered where you learned how to use seeded random. Do you have any guide or so to recommend where i can learn more about how to use it?

    I'm very impressed and inspired by this game and i'm looking forward to the finnished product.

    Jonatan

  • are you joking? that means he's earned about 2 million dollars...

  • Shadowcaster works fine on my machine, I don't know maybe try re-installing?

    Allready tried that without success two times.

  • The stability improvements are fantastic! Thanks for all the hard work.

    I'm having problems with the shadowcaster. It says "failed to load plugin shadowcaster.csx". Has it been like that for long? I haven't been around much lately.

  • They have 24/7-evenonchristmas(!!!)-chat-support, so just ask them.

  • I hate you all for introducing me with this evil game. I love it.

  • I can think of SO many games and applications to make with this. I would love to have a platform game where you controll a character traditionally with keys, but you have psychic powers and can do a bunch of cool stuf with your mind! The crazy part is that you actually have to practice focusing your thoughts to be good at this. Just like it wuld be to have real psychic powers.

  • Well, I can't describe how insanely awsome this is. And i just started to laugh of excitement when I tried to immagine all the things you can create for this.

    Well basically. It's a headset that can read your mind, for 300 bucks. You record a thought, (like immagine your character running), and the next time you think it, the headset recognize it and sends a signal that you can use for whatever you want.

    let it sink in.

    Read that text again.

    Then watch this video: http://www.ted.com/talks/tan_le_a_heads ... waves.html

    I might be exaggerating when I say this, but I'm probably not. This technology is the future, and it will take over the world within a couple of years. I'm buying one as soon as i can afford it, but someone needs to program a plugin for construct before it can be used. I will love the person who makes that plugin for eternity, and so will the rest of the community, and also the rest of the world after they've played all the awsome mind-controlled games we'll be creating.

    Quote from the support:

    "The official supported programming language is C++ and C#. Wrappers for other languages such as Delphi can be created and we've seen open source support (not Emotiv's code) for this, e.g., http://www.codeplex.com/emotif. The main Control Panel application and the underlying libraries are written in C++ but many of our apps are written in C#. The SDK system has a .NET wrapper making it compatible with many different application languages. Developers are writing code in VB.NET, C++ and C#."

    And here's a link to the manual: http://emotiv.com/developer/SDK/UserManual.pdf

    I'm fizzing inside with excitement. Hope you get the same feeling.

    Attan

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Attan

Member since 14 Nov, 2007

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