Jeswen's Recent Forum Activity

  • I wasn't able to reproduce this either. Sorry.

  • I'm curious why there isn't a stretch display checkbox already though.

  • *thumbs up*

    Get an error on opening Construct about template.csx not working, but everything runs fine.

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  • I think .exe for mac is .app

    I don't have a mac or use one, but that's what I understand it to be.

    The .app file could also be located within a .dmg file.

  • Yeah Lens and alpha, not so much. I used it for the zoom out part of it, which I wanted for a certain effect.

  • I was looking for this a while back. Nice!

  • Lens would be a good effect to use as well.

    I made an interesting blastwave once using heightmap also.

  • The biggest issue the game has, I feel, is that each stage of gameplay is too shallow. This might not seem so bad considering there are 5 stages, but the game doesn't feel like the sum of its parts.

    For 1/5 the price you can get the games best feature (the creature creator) as an individual product and save yourself time and money.

  • My experience with Spore went as such:

    • Great interest before release.
    • Zero interest at release.
    • Ended up buying it out of a quick decision.
    • Hated the first stage. (cell)
    • Hated the second stage even more. (creature)
    • Found the third stage boring. (tribe)
    • Fourth stage most interesting, but still ... meh. (civilization)
    • Final stage was ... I don't know, I uninstalled Spore.
  • It works in that case, but doesn't for the numbers it seems.

    deadeye beat me!

  • Trigger once wasn't working for me when I tried it, either at the top or bottom. Unless you're thinking something different.

  • 'Key is pressed' stays true for the entire run through of events until the next tick (where it starts the code again from the top).

    I wonder if another 'key is pressed' should be added on a per event basis.

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Jeswen

Member since 30 Oct, 2007

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