vinny's Recent Forum Activity

  • ooo ... score 1 for Ash and Construct! 0 for PNG size!

    sorry, had to say it XD

  • i can't think of a good name for them yet but all of the ones mentioned so far don't really capture what they are. hmmm ... this could be tricky because they really are more than just movements and encompass so many possiblities!

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  • just wondering, because i'm not entirely clear on what's going to be done with this plugin, will there be a client to client feature?

  • well that's an interesting idea! care to share what you are working on, mataza?

  • Use ' instead of ".

    yeah, i figured that out while i was making the post but instead of scrapping the post i included the solution for those who do not know about this <img src="{SMILIES_PATH}/icon_razz.gif" alt=":P" title="Razz" />

  • i'm trying to set the y position of my sprite relative to itself with the following

    (Sprite.Y) + (Sprite.Value("y direction"))

    gives me the error

    Error in parameter 1:

    Parameter 1 of'Sprite.Value' does not take 'String'

    i just found out that it doesn't take string quotes "" rather character quotes '' ... hmm

  • oh i see, so the number simply denotes that one version is more up to date than another.

  • ummm ... what makes this version 0.86? i don't really know how else to ask the question <img src="{SMILIES_PATH}/icon_razz.gif" alt=":P" title="Razz" />

  • how are the versions determined?

  • this could be useful for cutscenes i figure

  • the learn area should consist of tutorials that will teach new developers how accomplish certain tasks like creating a basic cpm, rpg engine, etc

    anything else should be in a manual of sorts

  • i second dines idea, it's actually more organized that way. in addition to allowing developers the option of creating custom folders have an option to create default common folders as well.

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vinny

Member since 30 Aug, 2007

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