vinny's Recent Forum Activity

  • yeah, fixing copy/pasting would most certainly help move things along and doing something about the obstructive cursor would help too! =P

  • i know construct already has a way to handle physics but if anyone wants to learn how to manually implement physics into their game or just wants to learn how it's done here's a link that i came across that provides formulas implemented into a script form with documentation to help readers understand what's going on.

    http://www.rodedev.com/tutorials/gamephysics/

  • as the title of this thread suggests, the image/animation editor is crucial in the development of games and applications made with construct. i know many comments have already been made about the image/animation editor but another reminder shouldn't hurt. <img src="{SMILIES_PATH}/icon_razz.gif" alt=":P" title="Razz" />

    i'm currently working on a game and the image/animation editor is really slowing the process down. the gigantic cross cursor obstructs the view of tiny pixels, copying and pasting from other editors doesn't transfer transparencies over, and even copying and pasting within construct itself causes pasted images to have the awkward black backgrounds. :S

  • well, whaddaya know! that works! haha

    thanks for the help! <img src="{SMILIES_PATH}/icon_biggrin.gif" alt=":D" title="Very Happy" />

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  • how flexible IS the text object?

    i'm trying to setup a hp counter and the action i'm trying to use to achieve this is:

    Text: Set text to RedCastle.Value('HPcurrent') + "/" + RedCastle.Value('HPmax')

    the private variables are initialized to 100 each and with my knowledge of programming, should produce this:

    100/100

    but i get this instead:

    200.

    the period seems to automatically appear

    logical error?

  • that's was pretty fun to try out!

  • Yeah, I did that, but it **** has a box. I'm using the Physic movement by the way.

    it's hard to imagine that was spelt accidentally lol <img src="{SMILIES_PATH}/icon_razz.gif" alt=":P" title="Razz" />

  • errr ... maybe, i dunno <img src="{SMILIES_PATH}/icon_razz.gif" alt=":P" title="Razz" />

  • this is a link to a video that my friend made for an animation class that some friends and i are advertising over the net, so check it out and promote it around! <img src="{SMILIES_PATH}/icon_biggrin.gif" alt=":D" title="Very Happy" />

  • i think there should be a default number base thingy throughout the entire program; everything should either be 1-based or 0-based if not already.

  • sounds awesome! can't wait for multiplayer capabilities! <img src="{SMILIES_PATH}/icon_biggrin.gif" alt=":D" title="Very Happy" />

  • if you look at the bottom of the layout editor, there are tabs, one is for the layout the other is for the events. click on the events editor tab and then right click anywhere in the editor to create a new event.

    hope that helps

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vinny

Member since 30 Aug, 2007

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