Ya, I'm not fond of company/whatever cutscenes at all (unless it's used inplace of a loading screen). It's okay/cool the first time you open a game, but watching it 5 (and with games you love 1000) times is entirely unacceptable and adds up a lot over time where people are tired of watching (and even pressing a button to skip it gets tedious). Menu work etc. should be as efficient as possible, so that the player is in the game ASAP!
Ideally viewing credits by itself should be optional, don't force it on the player and waste their time if they're not interested. Or have it small somewhere, like in the corner of the menu for instance. (I feel the same way about advertisements taking up the entire screen though.)