alastair's Recent Forum Activity

  • yeah I had to switch to just using the browser, it feels worse and is not as well featured as this desktop version, but it works!

  • bump

    This is essential for pixel art developers

  • Yep, sometimes unzipping then zipping it again doesn't work for me, so I just directly open the .c3p file with 7zip without unpacking it.

  • there's a button that takes you to settings, you can then change which version you want to use!

  • Yeah there's something weird going on with recent releases, in both NWJS and C3. If I use the newer C3 releases it just closes after it opens up.

    If I go back to NWJS 56.1 and C3 r264, without updating either, it works fine.

    Strangely, I think sometimes the newer C3 releases work but not every day, so I have to manually edit my .c3p to pretend it was saved in an earlier version.

  • Great work! I'm curious do you think the engine could support any basic lighting system for 3D?

  • It appears to just be a problem with the latest 55 NWJS, because I exported with 54 and it works!

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  • Thanks for the help.

    I didn't encounter this issue a few months ago (as seen above).

    Instead of transferring the export from my Windows computer, I tried exporting the NWJS directly through Firefox on Linux.

    But I get the same result no matter what I do. Even this issue:

    When I tried opening the "Lib" folder, it requires me to authenticate:

    Could it just be an issue on NWJS end then?

    Has anyone else tried exporting their game and running on linux recently?

    Thank you!

  • nyuszi008Ashley (or anyone else)

    I tried opening my game using terminal but it doesn't run.

    Do you know what what I could do, or what this terminal message means?

    Thanks for the help!

  • Sometimes there are features or bug fixes that are potentially game breaking and so they can't be put in Construct 3. Thought I'd list some so I don't forget.

    I'm curious if others have anything they'd like to see!

    They may not be planning for a C4, but maybe they thought they could keep going with C2 forever as well before bringing out C3!

    • Layer properties not being global when layer is set to local.
    • Animation speed not being capped by current framerate
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  • If you use Photoshop, there's a good filter that lets you check your colors at any time.

    Here:

    Example:

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alastair

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