Arima's Recent Forum Activity

  • I agree, it's lookin' cool.

    <img src="https://31.media.tumblr.com/c1b792c47a8c41814219ce51c5361eff/tumblr_n0g837FHPD1r3bxzso1_500.png" border="0" />

    <img src="http://www.amirai.net/forums/Dorylookingup.jpg" border="0" />

  • Sent you a PM.

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  • Incorrect.

    https://www.scirra.com/tutorials/57/how-construct-2-licenses-work

    About the free version:

    ot allowed to be used for commercial purposes (however, it can be used in education and other non-profit organisations).

    If you're making money with the free version, you're using it in a manner that is not allowed.

  • Try Construct 3

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  • Example with total 10 sprites, "-" means sub level:

    if sprite is visible - at base events, all sprites are selected. Condition results in 5 sprites selected

    • if sprite.var=1 - 3 sprites selected
    • - pick all sprite - 10 sprites selected
    • - - global var=1 - 10 sprites still selected
    • if global var=2 - 5 sprites selected from event 1

    If global var=3 - new base event, all 10 sprites selected again

    C2 keeps the picking from the event of the previous sub level, not the event above on the same sub level (events 2, 3 and 4 have no effect on event 5's picked instances, only event 1 affects it).

  • Yep. There's at least one game out there using the tech, too.

  • In 10 years from now, you are going to be able to render in your browser similar games you can run in a PS3 console now.

    10 years? You can do that already. Unreal engine 3 was made to run in web browsers via asm.js a while ago, and unreal engine 4 is said to be on the way. :)

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Arima

Member since 11 Jun, 2007

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