See the r122 release notes for details about which projects now use the C3 runtime and how to change it.
If you close Construct then it cannot host remote preview, because you closed the whole app.
Most other parts of Construct already use 0-100, like the 'Set opacity' action.
Yes, it's peer-to-peer. You can just press preview again with remote preview still running to update the game at the same URL.
It's as fast as the Internet link between your devices - I'm afraid there's not much we can do about that!
0-255 is a legacy of 8-bit color values, which aren't as ubiquitous as they used to be - for example many Apple devices now ship with 10-bit displays, which would correspond to a 0-1023 range. Rather than use a range that depends on a particular bit depth that can change over time, it makes more sense to use a fixed range like 0-100, especially when dealing with event logic (e.g. if you have a 0-100 value you can use it directly, rather than having to multiply by 2.55). Also modern GPUs internally calculate everything with floats and the bit depth only applies to storage and display.
Make sure you've switched the project to the C3 runtime.
You can use the "Tween (two properties)" action and select "Size".
As mentioned it's a pure WebGL implementation, so the drawing is done on the GPU. It does not use canvas2d, so it does not need to perform expensive texture uploads when the canvas changes.
Simply select an object in its new "Object" property.
Change the project runtime setting to the C3 runtime.
You don't need to do that any more. You need to change the runtime setting instead.
Please file an issue!
It's mainly for use in education. The seat management options use an access code instead of account.
Please file a bug following all the guidelines.
Member since 21 May, 2007
The official blog for all things Construct and Scirra run by our employees!
Wider technology issues from Ashley's perspective.