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Construct 3 was first launched in 2017, and as it matures and gains more widespread usage, the way it's used evolves over time too... Read more
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  • ~6-10 mins read time
  • 1,743 visits
  • 0 comments
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What if you could reduce the download size of your game by as much as 80% with minimal reduction to image quality? This kind of im... Read more
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  • ~8-13 mins read time
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We release an update to Construct about once a week. This helps make sure Construct is improving quickly and changing in response... Read more
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  • ~3-6 mins read time
  • 2,499 visits
  • 7 comments
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The latest Construct updates and browser updates have made possible some interesting new improvements for both video support and i... Read more
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  • ~4-6 mins read time
  • 2,058 visits
  • 3 comments
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We've previously done some Feature Focus blogs where we highlight some of the best features of Construct. This time around we're t... Read more
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  • ~8-14 mins read time
  • 3,825 visits
  • 1 comments
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Back in December I wrote a blog with an update on the state of Construct's Xbox support, based on Microsoft's new support for WebV... Read more
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  • ~3-5 mins read time
  • 2,784 visits
  • 6 comments
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We're coming towards the end of another year, and it's time for our annual look back at the highlights of what the team got done t... Read more
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  • ~8-14 mins read time
  • 23,747 visits
  • 19 comments
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In Construct 3 r371 we added a new Xbox UWP (WebView2) export option, providing a basic ability to get your game running on Xbox.... Read more
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  • ~8-14 mins read time
  • 4,407 visits
  • 6 comments
6 favourites
A few years ago we introduced Javascript coding in Construct . It's consistently the most popular programming language in the worl... Read more
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  • ~6-9 mins read time
  • 5,511 visits
  • 14 comments
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For several years, if you wanted to publish web content made in HTML/CSS/JS as a desktop app, the answer has been to use Electron... Read more
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  • ~9-15 mins read time
  • 12,941 visits
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Ashley

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