guimaraf's Recent Forum Activity

  • Excellent projects, someone will be continued?

  • > The project is over?

    >

    For a few more months. I'm trying to make a living from game design so I'll have more time to work on stuff like this. At that point I'll finish this.

    I understand, anyway, thank you for sharing the project capx.

  • Not bug.

    To scale, you can not use negative numbers.

  • Excellent

    As mathematics is beautiful !!!

  • It works rather see the video you sent and then, after finishing, imagine the movement of Bomberman

  • nemezes Yep! He's gonna need those bombs for enemies which will appear after visiting the castle.

    guimaraf I've planned a lot of powers for the bear to unlock, a few include: Stronger limited bombs to blow up stronger walls, an item which lets Pixel Bear double jump, an item which can increase his running speed when a button is held down, bomb jump ability, and a Honey Potion which makes him temporarily invincible.

    If you guys have any ideas for power ups or abilities, especially items that are disposable and cost coins, let me know! I'm very open to new ideas and suggestions!

    Very good, the gameplay is very smooth, an interesting upgrade, would be based on elements, fire / ice / thunder / earth.

    I think it would make a very interesting charm to the project.

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  • The game looks interesting, but the bullets are almost invisible, which harms those who are playing.

    Has a bug in the sound, where the scenario restarts, the music starts about it yourself, create an event to see if the music is not running.

    Is play "tagmusic" reverse this condition.

  • Impressive quality of the project will probably be approved in the steam in less than 30 days.

  • Very nice to see developers studying classic games, learning is huge.

  • The project is over?

  • I'm eager to play this project, make combos is always good.

  • Use this tutorial to the movement of the character that will be perfect.

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guimaraf

Member since 21 Feb, 2015

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