Sublight's Recent Forum Activity

  • I think there is a video tutorial on youtube about making one in Construct 2, sorry I don't have the link. search it either on google or youtube, or both.

  • Hello, I am playing with the idea of a platform that when it is triggered by contact or some other event it start slowly to drop.

    The player can use it as pass thru and make a jump of it until it is lost in the void below.

    I tried to add both pass through and platform behaviors and disabling pass through - enabling platform on trigger but I am not getting the result I had in mind.

    Is there a way to make a pass through object to gain gravity without loosing its original conditions?

  • Me too

  • Right said... but is there anyone hearing it?

  • I hate it when the C2 community pretends there is no need for android support since "C2 was created only for browser games".

    Oh well, 100 euros down the drain, never again.

  • This is great korbaach thank you for your example, I was wondering if I could use this nice time counting and then game over screen to get the final time it took for the player to win all screens/layouts. of course it must start counting only on the start of the first playable layout and ending on the last...

    Should I use arrays for that?

    Thank you!

  • You are welcome my friend, I really loved your game and I hope we can all help make it a hit!

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  • Well, lets start from the obvious, this game is a clean hit, nice graphics (for an alpha) an good thought out movement of the tanks/sprites.

    Now to the critique and ideas!

    I thing the bullet time is a little bit confusing, ok it is nice that i can turn it off, but I think It might be better to start as off on default, or even better to give it only on the last kill!

    I like the levels simplicity and they work quite well, have in mind that after I died a couple times in a row from a new comer with invulnerability, I tended to mask my tank behind obstacles.

    So you have to expect heavy camping taking place in the game. You might thing something that will force someone to camp less.

    One thing is the delay between shots, great idea but it is a little confusing as to when you are ready to shoot again, maybe a loading bar on the tank will help that.

    A possible power up will be faster loading for example!

    An the thing that I didn't like was that I could see the spawn point of my enemy, that gave me an advantage, even though he has the shield.

    Do you considering diversify the spawn points? Ok its a small level but you may add two, three more and random spawn on one of them the next player.

    Overall a great game with very good potential. I really like the explosions and the graphics.

    Also, the name looks good, I like it!

    I'm looking forward for more updates!

  • Thank you!!!

  • I was more into devices like android and ios.

  • First image is quite repulsive! How the repetitive music stops? Third image is a pain in the a--!

    Overall great design, I really liked the different levels of errors in every game played, good job on that.

    Its addicting, that is a good thing. You could add more pictures maybe?

  • Hi, yesterday I was watching my daughters playing Crossy Road and I was surprised of the great potential that Opt-in video ads may have.

    The game gives the players some small bonus coins just to watch the videos, bonus coins get stuck up and then you buy a skin for example.

    Is there a similar plugin for Construct 2 ? Can we do it with already righten plugins?

    Thank you!

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Sublight

Member since 28 Jan, 2015

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