tavi's Recent Forum Activity

  • Boy and the Seagull

    The boy and the Seagull is an interactive hand-drawn storybook about the sea, the Boy, the Seagull and their friendship. It is designed for 2-5 year old kids and offers no ads or in-app purchases — so kids can play safely on their own.

    Available in different languages: English, French, Spanish, German...

    Our first creation with Construct.

    Available on Appstore now.

    The website with more screens: http://haibude.com/boy-and-the-seagull

  • People from Scirra tend to ignore this problem.

    None of my posts about sound adjustment problems (particularly on ios device) was ever answered...

  • You export to Cordova, than use Intel XDK to compile for android.

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  • The same thing happens when I run the game on ipad.

    All the volume adjustments are ignored.

  • On the related note it would be great if it were possible to merge to projects together, that would be great way to collaborate and to implement example-files into your project.

    Merging is very neatly done in GameMaker.

  • I wonder if anyone else experienced the same problem.

    On ios device when the game is compiled into .ipa file the db adjustment of sound is not working. All the sound plays at 0 level, which is too loud obviously.

    Is this a bug, or I should use some other compiler?

  • Automatic resizing for new lines is very suboptimal. Say you want your lines to be different widths? Like in a dialogue.

    Like this:

    [quote:1vlh4aid]Rachael: Have you ever retired a human by mistake?

    Deckard: No.

    Rachael: But in your position that is a risk...

    Another problem is that the sizes of the font are not displayed correctly (at least for some fonts).

    Like if I select Helvetica 54 in the editor and in html5 it gives me something like Helvetica 48.

    Thats makes aligning text objects a nightmare.

    Considering C2 is an HTML5 engine, I don't know why it should be the case.

  • Well, one possible way to get language is use browser.language variable?

    Is there a way to get only first two letters from the variable? (like substring method)

    browser language returns en-US or en-UK and I think one "en" version will be fine.

  • Hi, how can I get language from the ios device? The phonegap documentation says it can be done with following javascript:

    navigator.globalization.getPreferredLanguage(
        function (language) {alert('language: ' + language.value + '\n');},
        function () {alert('Error getting language\n');}
    );[/code:3uneeg4d]
    
    Although I don't know how can I execute it from within the Construct. Is there a way?
  • just like on any other webpage, by including the html code generated by c2 and uploading all the files to your hosting.

    It is better to do that on a page rather than a post - manual editing of template for page might be needed.

  • Can anyone explain how to integrate custom font into a phonegap export for ios?

    doesn't work at all.

    I read stuff like this: http://billpatrianakos.me/blog/2014/04/ ... tom-fonts/

    But can't really make it work with c2 export.

  • I think that yoyo had already spoilt the GameMaker by over-commercializing it.

    Saying that another similar company will destroy it? Nah, don't think so.

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tavi

Member since 13 Jan, 2015

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