Reinarte's Recent Forum Activity

  • Problem Description

    There is a problem that happens with Multiplayer plugin,,,, the cituation to occur is very specific .....

    you get a game every suppose is 1x1 as in the case of C2 Pong,,,,, each User has its object (Host and Peer),,,

    If you make a multiplayer system that the User returns to an initial layout and disconnect the room after finish the game and can get into another game that is waiting for challenging ocorerá a problem with the player at another time was the (HOST) another room,,,

    the player is a PEER a room, but that was before HOST another room, even after (Leave Room) or (Desconect from Room),, when it connects to a new room but as PEER he is creating two objects to the host.....

    Attach a Capx

    https://www.dropbox.com/s/g37an3nw0jkxv ... .capx?dl=0

    Description of Capx

    I imagine that this problem was not detected because it would require a large project using Multyplayer, but it seems that no one even made an advanced design using the multiplayer of Scirra,,,

    Do not worry I play the same problem using the example of Scirra (Multiplayer Pong) will pass it to understand what it is and solve the problem ....

    Just play a game and the next game reversing players,, HOST and PEER ..

    Then you will see the first game everything is okay, there is no any problem,,, but if they get the second start inverting the players then the problem will appear.

    All small modifications in Multiplayer Pong Scirra are marked in capx file.

    Steps to Reproduce Bug

    • Step 1 - Play a regular match with two players.
    • Step 2 - Second game must change positions players (HOST and PEER).

    Observed Result

    The problem occurs in the PEER player screen,

    Expected Result

    The synchronized object to the players present problem.

    Affected Browsers

    • Chrome: (YES)
    • FireFox: (YES)
    • Internet Explorer: (NO)

    Operating System and Service Pack

    ____ Windows 7 Professional Service Pack 1 X86____

    Construct 2 Version ID

    ____ Construct 2 r206 ____

    Others Images

    specific-problem-with-multiplayer-plugin_t152551

  • someone who works in Scirra will give attention and this problem?

  • I guess it can be because of the Windows 8.1 OS yes. So I tried the following:

    1- I exported this game (lets call it game1) for Windows 8.1 Universal in Construct2 r212, and then I opened it with my VS Community 2013: Then the package.appxmanifest wont open and in this case it gives me an error that says : "Unable to load manifest designer"

    2- So I tried downgrading Construct 2 to an older version (r206): I couldn't open my game1 in this older version because it was created with a newer version of Construct2.

    3-Then I tried an older game I have=game2, exporting it with Construct2 r206 for Windows 8.1, I opened it with the same VS Community 2013, and the package.appxmanifest opens perfectly well.

    4- I upgraded my Construct2 again, to version 212.2, then I again exported old game2, and again in this case the package.appxmanifest opens without problems.

    So (correct me if I'm wrong) it seems to be that for whatever reason there is an incompatibility between games created with Construct r212 and both VS 2013 and VS 2015

    Paula22 é Brasileiro

  • I can't reproduce here: once exported for Windows 10, it opens in VS2015 just fine. Are you sure you installed the Windows Store component in the VS2015 installer? It might be worth reinstalling and double-checking which components are enabled.

    Ashley, you will look at the problem of multiplayer?

  • Paula22 é BR ?

  • Paula22 é BR ?

  • OK, I'll prepare a new capx file because it will not pass command lines of my advanced design of multiplayer,,,,

    I imagine that this problem was not detected because it would require a large project using Multyplayer, but it seems that no one even made an advanced design using the multiplayer of Scirra,,,

    Do not worry I play the same problem using the example of Scirra (Multiplayer Pong) will pass it to understand what it is and solve the problem ....

    Just play a game and the next game reversing players,, HOST and PEER ..

    Then you will see the first game everything is okay, there is no any problem,,, but if they get the second start inverting the players then the problem will appear.

    All small modifications in Multiplayer Pong Scirra are marked in capx file.

    https://www.dropbox.com/s/g37an3nw0jkxv ... .capx?dl=0

  • there is a problem that happens with Multiplayer plugin,,,, the cituation to occur is very specific .....

    you get a game every suppose is 1x1 as in the case of C2 Pong,,,,, each User has its object (Host and Peer),,,

    If you make a multiplayer system that the User returns to an initial layout and disconnect the room after finish the game and can get into another game that is waiting for challenging ocorerá a problem with the player at another time was the (HOST) another room,,,

    the player is a PEER a room, but that was before HOST another room, even after (Leave Room) or (Desconect from Room),, when it connects to a new room but as PEER he is creating two objects to the host.....

    As if the player had not lost all linkages with their former state of HOST ...

    I can not find a way to solve this problem,,,,,

    Examples ....

    First combat everything running, players OK, objects OK, variables OK in debug mode.

    Second combat, reversing players ,,, the player who was once the HOST and is now the PEER creates two objects to the room HOST.

  • This problem with GooglePlay plugin is serious ,,,, the consent screen you accepted even if all options are chewed ,,, but in your G + account is blocked only for you to see your profile ,,,, every time you accept this screen automatically is changing the profile G + application to only ,,,, then you need to set up the profile for public ,,,,, this has happened some time ,,, do not know how people have not reported this in the forum ,,, maybe few people use the plugin GooglePlay ..... not sure if the problem is with the Plugin C2 or the Google ,, but the other games are not going on it. ,,,,,

    STROKE match made in construct 2 also occurs this

    JUNGLE ADVENTURE match made in construct 2 is also happening this ,,

    any game currently or example they make the construct 2 will occur this ,,,, the profile is locked in Google+ settings ,,, then one will have to manually unlock ...

    formerly it did not happen ,, but a while back here is going ,,,, not know if it's the fault of the plug C2 or G +

  • This problem with GooglePlay plugin is serious,,,, the consent screen you accepted even if all options are chewed,,, but in your G + account is blocked only for you to see your profile,,,, every time you accept this screen automatically is changing the profile G + application to only,,,, then you need to set up the profile for public,,,,, this has happened some time,,, do not know how people have not reported this in the forum ,,, maybe few people use the plugin GooglePlay ..... not sure if the problem is with the Plugin C2 or the Google,, but the other games are not going on it.

  • Seach for Multiplayer Game (Jogo Multiplayer) in Scirra Forum

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Reinarte

Member since 3 Jan, 2015

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