Mcreator83's Recent Forum Activity

  • cool art style!

    so is this game made in construct 2?

  • xdk v2366 is making iOS games run a lot slower than before. I submitted a game to Apple before the 5th of august and it ran good even with ads but now it is unacceptable. I can't send the latest game update if it runs this slow I even rebuilt the old game version to see if it was any of the new stuff I added that caused the lag but nope it ran slow as well. is there a way to go back a version or two?

    is anyone ells having the same issue?

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  • any news on this?

  • yes something is wrong with it. I've tried another plugin but for some reason the ads aren't clickable

  • hi

    did you get the ads to work as mine show up but they are either unclickable or those that are just disappear and never go to the ad page...

  • Mcreator83 tomz365 Vegamon007 BouncyTrip

    I managed to find the way around the XDK orientation problem. I found the solution on StackOverflow.

    The plugin is called cordova-yoik-screenorientation and all you need to do is:

    Add it as a "third party plugin" in XDK.

    Add the following into your index.html head:

    <script>

    screen.lockOrientation('landscape');

    </script>

    ...you can change landscape to portrait if you want.

    The github link for plugin: https://github.com/gbenvenuti/cordova-p ... rientation

    thanks I will try it out later. I rebuilt the game in portrait but I will need it fixed for a bigger game so it's a good thing there is a fix for it.

  • I've been having the same problem but damn why should we pay 25 to fix a bug that shouldn't be there? I'm really pissed at how construct 2 works with everything you want to do there is something ells you got to get!

  • > Unfortunately I only have Windows phone. I'll see if I can get it on one of my family members phones as I usually test my games on theirs <img src="{SMILIES_PATH}/icon_razz.gif" alt=":P" title="Razz">

    >

    > I'll tweet your youtube video and I hope some of the 700 followers download it <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile">

    >

    That will be awesome!! Thank you so much, really appreciate you help <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile">

    BTW.. just today my game went live on Windows 8 store (not phone). If you are on Win8, you can try it out too!

    http://apps.microsoft.com/webpdp/app/e5 ... 235edd611b

    you're welcome <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile">

    I still use Windows 7

  • Unfortunately I only have Windows phone. I'll see if I can get it on one of my family members phones as I usually test my games on theirs

    I'll tweet your youtube video and I hope some of the 700 followers download it

  • looks great how long have you been working on it?

  • everything works except one error at the end.

    can someone translate this to English please?

    (1 failure)

    Command finished with error code 65: .../appNameiOS/platforms/ios/cordova/build --release,--device

    Error: .../appNameiOS/platforms/ios/cordova/build: Command failed with exit code 65

    at ChildProcess.whenDone (/Developer/cordova/3.5.0-0.2.7/node_modules/cordova/node_modules/cordova-lib/src/cordova/superspawn.js:135:23)

    at ChildProcess.EventEmitter.emit (events.js:98:17)

    at maybeClose (child_process.js:753:16)

    at Process.ChildProcess._handle.onexit (child_process.js:820:5)

    Edit: ok so the problem is that I had both the ad hoc and the release mobileprovions in the file when I should have used one at a time. Just thought I would write this down for people who might face the same problem

  • a tip for you codah is to have the iOS target to 5.1.1 or ells apple will reject it

    I still have no idea what I should do :/ I even created my own CSR on my mac and tried it on windows as I have all the files there but still nothing. why does apple have to be so complicated! On andorid it was so simple

    Edit: well the certificate problem is solved as I exported a p12 file

    now I just got to fix the image problems and see if the last error. be sure you are in the right tab as I accidentally added all images to android instead of iOS and now I have to recreate everything in those sizes lol

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Mcreator83

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