DarkSide110902's Recent Forum Activity

  • Hi ASHLEY.

    It would be a huge relief to me, and many others Im sure, if Scirra could maintain plugins for GoogePlay and GameCenter achievements / leaderboards, to bring those plugins under the umbrella of 'officially maintained Scirra plugins' alongside the updated iAP and Ads plugins for C3.

    You mention you could consider updating the GameCenter plugin in the future. I would ask you to please follow through on that and to also update the GooglePlay plugin as well. Id be prepared to pay for additional GameCenter / GooglePlay plugins if you sold them separately in the Store or something. To me it would be worth the extra cost if they were going to be reliably maintained. I feel like im in a precarious position using Cranberrygame's plugins for iAP, GooglePlay / GameCenter connectivity and Ads... because they may not work in future.

    For the record, while I agree it's a pain setting up the iAP and Achievements / Leaderboards stuff on the GooglePlay / GameCenter Dashboards, in my case that's not what stopped me from using the official C2 plugins. It was that they don't work as the documentation says they are supposed to. In my recent experience, this was true for both the official iAP and GameCenter plugins. I tested the official C2 iAP plugin extensively. I followed tutorial to the tee with no success. It seemed the 'has product' condition failed. So I was forced into relying on third party plugins for these core functionalities.

    Ashley, please listen to what Artpunk has just said. Both GameCenter and GooglePlay plugins are very important because achievement and leaderboard are a must when releasing game on Android and IOS.

    The IAP is currently broken. Here is a bug report I posted a long time ago . Admob also does not work when following the method in the manual.

    I would also pay money if these plugins will be maintained.

  • Good game. What ad network do you use?

  • Yes

  • Nice. How did you get notification to work like that?

  • I am exporting my app using crosswalk. 'Is online' in the Browser plugin does not work.

    How do I check if the phone is online?

  • Ashley, bump since the other thread was closed down.

  • Problem Description

    By following the recommended tutorial and exporting Crosswalk using Intel Xdk there are many problems with the Official IAP Plugin. These are the 6 I came across, there might be more.

    Bug 1. IAP expression: ProductName(productid). Does not display product name (when not purchased product)

    Bug 2. IAP expression: ProductPrice(productid). Does not display price. (when not purchased product)

    Bug 3. When purchasing product and googles purchase page opens, closing the googles page causes the whole app to freeze (Not every time. It might be 2nd time the purchase screen is opened or more). Clicking the purchase button works and the purchase screen pops up, the rest of the app freezes when the Googles purchase screen is closed.

    Bug 4. IAP properties: Test mode. Test mode is not working and purchases the product when Test Mode is set to yes.

    Bug 5. IAP conditions: Has product is continued to be returned when product has been refunded through google play.

    Bug 6. IAP conditions: Invert Has product continues to be returned when user does have product.

    Attach a Capx

    https://drive.google.com/file/d/0B-3-x6 ... sp=sharing

    Description of Capx

    Demonstrates problems with official IAP

    Steps to Reproduce Bug

      Bug 1. Use IAP expression: ProductName(productid). Bug 2. Use IAP expression: ProductPrice(productid). Bug 3. Click purchase button and close the googles purchase screen. Repeat several times (sometimes it freezes after 2 tries, other time it could freezes after 8 tries) until the app freezes and only purchase button will work (everything else will freeze completely). Bug 4. Make a purchase in Test mode. Bug 5. Refund the purchase through google play and use IAP condition Has product. Bug 6. Purchase product using official IAP and invert condition Has product.

    Observed Result

    Bug 1. Does not display ProductName

    Bug 2. Does not display ProductPrice

    Bug 3. App freezes

    Bug 4. Payment went through

    Bug 5. Shows user still IAP has product after a refund.

    Bug 6. Shows user does not have product when he really does.

    Expected Result

    Bug 1. Display ProductName

    Bug 2. Display ProductPrice

    Bug 3. App not freeze when purchase screen closed multiple times.

    Bug 4. Test mode should not charge the credit card.

    Bug 5. IAP should not show has product after a refund.

    Bug 6. IAP should show that the user does not have product.

    Operating System and Service Pack

    Android Lollipop

    Construct 2 Version ID

    r221

  • Very nice. How did you get multiplayer to work on IOS?

  • mahdi71: This is an excellent game. What did you use for multiplayer?

  • In the event sheet I want to reset instance variable to its initial value.

    For example, when certain instance variable reaches 0 I want it to reset to its initial value. I cannot find a way to do this.

  • Will this method give me an accurate number? It seems that sine behavior does not have one constant speed as it is always changing.

    There has to be a way. Maybe there is a way to measure how many pixels it is moving every tick?

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  • I have a sprite with a sine behavior; Period: 5, Magnitude: 100. How do I measure its speed?

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DarkSide110902

Member since 26 Nov, 2014

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