desjardins2014's Recent Forum Activity

  • If I have an event sheet that carries some general events i want open to use regardless what level or layout I'm on IF i have it added to the first event sheet on level one lets say do I have to have it attached to every event sheet from that point forward exp level 2's, level3's ext... so will it be accessable cause I hit it once..

  • hmmm that did work..... thanks! i'm normally better at catching that stuff lol

  • Hey I have a bullet shooting just fine and when he facing other way shoots fine BUT it changes the direction of the other bullets I already fired when I face the other way... I have it setting the bullet to 180 when facing the other direction...

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  • Cause I only wanted the sound played when I hit "L" had another event on the overlap

  • attached image for viewing... player climbs ladder no problem BUT animation sticks and won't animate... animation set to loop

  • hey all I have a really simple trigger/action

    player is overlapping object ->

    (sub) keyboard "L" is pressed --> play sound

    the sound is played but delayed by alot... I hit L then about 15 secs later it plays.... the audio file is no delay for those who will ask...

  • someone should use this chuck norris guy and make a tutorial on getting all his animation working... this is more complex then just the walking and jumping animations...

  • feels ok but he dosn't jump.... or play the jumping_firing animation

  • So here the file - issue stands is if you run with the "D" and click the left mouse button while still holding the "D" ( or still moving ) he will freeze... also stands true for the right mouse button....

    issue stands - if your at idel not pressing anything hence not moving the one action I have that checks for idel succeeds the rest.. cause if he standing there and the mouse is pressed to shoot or throw gernade he don't do it... works fine shooting or throwing while in the air jumping or running...

  • Thanks for the reply I'm familiar with most concepts... just having hard time figuring out how and where to make the checks to get him to respond properly... it's the free chuck norris guy from gameartpartners.com

    i have attached capx can someone help with getting him to properly do the animations he has... for instance he can jump OR he can jump and shoot ( I'm shooting with the left mouse button )...

    i will then study the capx you return and learn from it

  • I need to see how others are setting up the keyboard controls for the characters with various animations like jump, fall, run, shot while running, shot while jumping ext... I have it setup but things always get messed up cause one command is over riding the others...and example to look at would be greatly appreciated..

    thanks in advance

  • this is what I have...

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desjardins2014

Member since 25 Nov, 2014

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