Nagval333's Recent Forum Activity

  • is a "only online" service, as far as i know ? I don´t like such stuff?

    But the cocoon.io was as well online service, what the difference???? The other point is a third side plugin management with a new alternatives.

    P.S I think the "The Export Manager" have to be free or at least discounted for C2 licensed users :)

  • Hi paala, Is there any progress / updates / news with this plugin?

  • Really cool! :o

  • Hi guys. I have some difficulties with leaderboard logics.

    Let's say I have few players with maximum level they achieved and time they spent.

    For example, three player: Mark achieved level 7 and spent 50 seconds; Eric achieved level 7 and spent 120 seconds; Robert achieved level 5 and spent 80 seconds.

    So my leaderboard will look like:

    1st place Mark - 7 lvl for 50 seconds

    2nd place Eric - 7 lvl for 120 sec

    3rd place Robert - 5 lvl for 80 seconds

    So, the quation how I may send this data to Firebase or even simple GooglePlay Leaderboard service? In GooglePlay Leaderboard service I have only two logic possibilities "Larger is better" or "Smaller is better" but in my case I have combination of two different info "Levels" and "Time".

    Even simpler case, how I combine these two infos in to in game "top player's" array for/or in game Local Leaderboard?

    Thanks in advance :)

  • Hi paala, you didn't mention or I just didn't notice but your plugin ask for an another plugin "JSON" etc...

  • Wow, I think it will be one of the desired plugins!

  • Hi Andreas, what about anonymous submission of score, for example player wanna submit his score without login via gmail, facebook etc, just by putting and submit some nickname is it possible?

  • Wow I very like it, looks great! The camera movement is nice, how you made it, I mean what logic (sometimes it's closer and sometimes opposite)?

    The little annoying thing is shooting angle. Sometimes the enemies just in front of you, but you can't hit them.

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  • The most annoying thing, now all my previous old HTML5 games (on different portals etc) have this issue

  • Same thing. Furthermore all my old HTML5 games have this issue on Chrome and Edge (on Firefox no problem)... Only after a few page refreshes, the audio is back and it's pretty annoying

  • In my humble opinion, from what I've seen, there is two mostly common approaches. The one is a Best Record share (like mentioned above), even if you have an inbuilt GP leaderboard it's can be a cool addition. The second approach is a link to the Facebook page of your game or you games group, for giving more information about game/s, share more your games or simply gets likes etc. Both methods can be used in Twitter as well. And of course you can download a few popular games from GP with "Facebook button" and just examine it.

    P.S I set this Facebook Button in few of my games (Share Record), but I think it's never been used, but my games is not so good and popular so it's a bad example.

    P.P.S I just found out that in my builds this "Facebook Share" function is broken Facebook change many things since, so I have no idea how to set this function now.

  • Set s to left(s, 2) & "X" & right(s, len(s)-3)

    Many thanks

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Nagval333

Member since 11 Nov, 2014

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