Nagval333's Recent Forum Activity

  • The most annoying thing, now all my previous old HTML5 games (on different portals etc) have this issue

  • Same thing. Furthermore all my old HTML5 games have this issue on Chrome and Edge (on Firefox no problem)... Only after a few page refreshes, the audio is back and it's pretty annoying

  • In my humble opinion, from what I've seen, there is two mostly common approaches. The one is a Best Record share (like mentioned above), even if you have an inbuilt GP leaderboard it's can be a cool addition. The second approach is a link to the Facebook page of your game or you games group, for giving more information about game/s, share more your games or simply gets likes etc. Both methods can be used in Twitter as well. And of course you can download a few popular games from GP with "Facebook button" and just examine it.

    P.S I set this Facebook Button in few of my games (Share Record), but I think it's never been used, but my games is not so good and popular so it's a bad example.

    P.P.S I just found out that in my builds this "Facebook Share" function is broken Facebook change many things since, so I have no idea how to set this function now.

  • Set s to left(s, 2) & "X" & right(s, len(s)-3)

    Many thanks

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  • I think i was looking for this solution before on forum...

    Anyway i have a little question, how can I replace character (str) in defined position in text? For example I want to change character in position 3 of text: "AMDSFEDRUJDT" to other character? (In this case the letter on position 3 is "D")

    thanks in advance

  • Looks really cool, but I didn't figure out is there possibility to play without downloading. It's will be nice to try these games in browser, I think most of us just too lazy to download etc

  • +1

  • I don't know what you have to change/fix in GP... I have the same problem on my games. But I think it's always good to try looking at your game as a gamer that have see it for a first time. You have to realize who is your game target audience. And the most important and the most simple, just find the same category/genre games that success and try to compare, as a gamer, with your creation (compare promo on play store page, game's art, gameplay feeling etc). This comparison tell you where you relative to them, and of course you can learn much more from these success games.

  • You do not have to be nice

    You noticed that your game is for mobile, so I guess the main question is why nobody downloading it?

    FROM A VIEW OF USER/GAMER... IMHO

    !!! For whom this game?

    1) You write: "Tower Defense" Ok, so if someone likes and look for a Tower Defense this game can be possible the choice...

    2) But OK, maybe it's a kind of brain logic game, so the bad graphic not a problem, many trivia, logic and even platformers etc games have a very minimal graphic. So maybe the main target audience is a brain game fans.

    But why for the sake someone will download especially this tower defense or logic game? From the first look: Icon looks terrible, the promo images from Google play looks childish and bad. The first thought on a game page is a "another childish crap on a Google Play" And maybe the gameplay is OK, but just compare the first look against the other Tower Defense or Logic game and the answer will be clear.

    P.S I didn't play the game. I just wrote what I think.

    P.P.S sorry for my English and exaggerated criticism

  • Hi AndreasR I was out of C2 for a while

    Now I heard that starting January Google will no longer be supporting Android Ads SDKs lower than version 7. I used regular CocoonAds on some projects, and Cremberry's pack Ads plugins on others. And I pretty sure they updated year ago at best. Is the new CocoonAds plugin updated and I have to use them now (update all me proj.)?

    And what about this new Cordova method? Is that support or have all the bunch of plugins (social, leaderboards/achiv, screen power management etc)?

    Thanks in advance, sorry for a newbie questions

  • That was a joke

    Ok, now I think there is no way to perform it without using some cyclic operation... So the "tokenat & looping" method may be a decent decision or I will use array instead of var. Anyway thanx

  • Easy-peasy! <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile">

    oh man <img src="{SMILIES_PATH}/icon_e_surprised.gif" alt=":o" title="Surprised"> ... maybe you can give me simple example on https://regex101.com/ or something like that?

    I really thank you.

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Nagval333

Member since 11 Nov, 2014

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