Keyboard - On Left Arrow Is Down - Player Set Mirrored
But how can I do this on touchscreen?
I have an infinite flying game. And I need to make mirroring of the player sprite when it goes right or left.
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--->Set Sprite.AnimationName to choose("Animation1", "Animation2")
I think I'm an idiot becouse I can't understand what I should write:
System - Every X seconds ->
System - Create Sprite1 at (x,y)
Sprite1 - Set animation (HERE)
There is an object in me project that has 2 animations. And it creates every x seconds with animation 1(default). But I need this object was created with random (1 or 2) animation. Is it possible to set random animation on creation of an object?
I can't change orientation of my game. I made a game in 1136;640 resolution for iOs, choose landscape orientation in project properties and in Intel XDK I also choose landscape. But building on adhoc and testing my game on my I phone I see that orientation is not landscape but portrait. What is wrong?
Have you remembered to fill in the iOS Banner ID / Interstial ID inside C2
Where exactly I should do it? I know that using AdMob I should fill IDs. But are you shure that using iAd I should do it too?
I made a game for iOs and added iAd adds in it. I made ipa file using phonegap but adds doesn't work. I dont know if I made a mistake while exporting my game. Do you know how to do this correctly? Tell me algorithm of export please.
any luck solving the problem ??
I turned off status bar plugin in XDK and selected Fulscreen
Did you uncheck StatusBar plugin in XDK?
Of course no. I will do this.
enable Fullscreen in XDK.
Thank you for information about WebStorage. But I cant hide statusbar. I have enabled Fullscreen in XDK and nothing changed. What is wrong?
Member since 1 Nov, 2014