serega990306's Forum Posts

  • Keyboard - On Left Arrow Is Down - Player Set Mirrored

    But how can I do this on touchscreen?

  • I have an infinite flying game. And I need to make mirroring of the player sprite when it goes right or left.

  • --->Set Sprite.AnimationName to choose("Animation1", "Animation2")

    I think I'm an idiot becouse I can't understand what I should write:

    System - Every X seconds ->

    System - Create Sprite1 at (x,y)

    Sprite1 - Set animation (HERE)

  • There is an object in me project that has 2 animations. And it creates every x seconds with animation 1(default). But I need this object was created with random (1 or 2) animation. Is it possible to set random animation on creation of an object?

  • I can't change orientation of my game. I made a game in 1136;640 resolution for iOs, choose landscape orientation in project properties and in Intel XDK I also choose landscape. But building on adhoc and testing my game on my I phone I see that orientation is not landscape but portrait. What is wrong?

  • I can't change orientation of my game. I made a game in 1136;640 resolution for iOs, choose landscape orientation in project properties and in Intel XDK I also choose landscape. But building on adhoc and testing my game on my I phone I see that orientation is not landscape but portrait. What is wrong?

  • Have you remembered to fill in the iOS Banner ID / Interstial ID inside C2

    Where exactly I should do it? I know that using AdMob I should fill IDs. But are you shure that using iAd I should do it too?

  • I made a game for iOs and added iAd adds in it. I made ipa file using phonegap but adds doesn't work. I dont know if I made a mistake while exporting my game. Do you know how to do this correctly? Tell me algorithm of export please.

  • I made a game for iOs and added iAd adds in it. I made ipa file using phonegap but adds doesn't work. I dont know if I made a mistake while exporting my game. Do you know how to do this correctly? Tell me algorithm of export please.

  • any luck solving the problem ??

    I turned off status bar plugin in XDK and selected Fulscreen

  • Did you uncheck StatusBar plugin in XDK?

    Of course no. I will do this.

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  • enable Fullscreen in XDK.

    Thank you for information about WebStorage. But I cant hide statusbar. I have enabled Fullscreen in XDK and nothing changed. What is wrong?

  • I made a simple game in which you should set a record but when I close my game on iPhone and run it again, the record reseted. How can I made saving of a record? Also building my game with Cordova I use function for "Hide status bar" but it doesnt work. How can I hide status bar in a game?

    Im using cordova build and Intel XDK.

  • I made my game and exported it using cordova, then I made build in Intel XDK for iOs. I added my game on iTunes connect and they send me a letter in which says :

    "Missing 64-bit support - Beginning on February 1, 2015 new iOS apps submitted to the App Store must include 64-bit support and be built with the iOS 8 SDK. Beginning June 1, 2015 app updates will also need to follow the same requirements. To enable 64-bit in your project, we recommend using the default Xcode build setting of “Standard architectures” to build a single binary with both 32-bit and 64-bit code."

    How can I do 64 bit support?

  • I made game in Construct 2 and then made cordova build for Intel XDK ( I choosed Hide Status Bar option during export) but when i made iOs build in XDK and started my game on iPhone I saw a status bar. How can I turn it off?