serega990306's Recent Forum Activity

  • I made a simple game in which you should set a record but when I close my game on iPhone and run it again, the record reseted. How can I made saving of a record? Also building my game with Cordova I use function for "Hide status bar" but it doesnt work. How can I hide status bar in a game?

    Im using cordova build and Intel XDK.

  • I made my game and exported it using cordova, then I made build in Intel XDK for iOs. I added my game on iTunes connect and they send me a letter in which says :

    "Missing 64-bit support - Beginning on February 1, 2015 new iOS apps submitted to the App Store must include 64-bit support and be built with the iOS 8 SDK. Beginning June 1, 2015 app updates will also need to follow the same requirements. To enable 64-bit in your project, we recommend using the default Xcode build setting of “Standard architectures” to build a single binary with both 32-bit and 64-bit code."

    How can I do 64 bit support?

  • I made game in Construct 2 and then made cordova build for Intel XDK ( I choosed Hide Status Bar option during export) but when i made iOs build in XDK and started my game on iPhone I saw a status bar. How can I turn it off?

  • To access in-app purchasing features, the basic usage is as follows:

    On start of layout, use the Add product ID action to add the product IDs you will be using, e.g. "product1,product2,product3".

    After that (still in the 'Start of layout' event), use the Request store listing action. This starts downloading the names and prices of the given products. Some platforms require this information to be available for the IAP features to work.

    When On store listing success triggers, the product names and prices are available, and purchases can start being made or checked with the Has product condition.

    Can you easily describe how to add in-app purchasing features? I can't find "Add product ID action", where is it? How do I do this?

  • If player have more then 1 coin he can buy a new screen. And he must do it only once. But every time he touches sprite 11 he lose 1 coin. How can I fix this?

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  • Well the answer depends on alot of things first what are you using to export to Android?

    Im using PhoneGap to export.

  • I have coins in the game that allow you to open the new characters, and I want to make so that you could buy them. How do I do this?

  • It's possible, what specific feature are you having trouble with?

    Can you briefly describe how to do the floor.

    How to limit the surface on which the character can move?

  • How to make the floor on which the characters go? This picture is one or many different sprite? And whether it is possible to make a game with mechanics similar to the game Gods will be watching? I am most interested in the floor through which the characters go, how to make it?

  • How do I make after death showed on the other layout how many points you scored?

    As shown in this picture

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serega990306

Member since 1 Nov, 2014

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