Can anyone tell me whats going on here pls.
https://www.dropbox.com/s/v4ht3srwxohld ... .capx?dl=0
As soon as you press the button to show the UI its like UI layers ontop of everything and you have no control yet its invisible still hehe. Been trying to figure out the layouts system and I dont think it works as its supposed to.
Simply you should be able to make 3 layouts, main, control, ui
Then some layers, background on bottom, player then ui on top.
Instead of GOTO LAYOUT your supposed to be able to MAKE LAYER VISIBLE but it is not working.
In every single project I have MAJOR issues with layers and visibility etc. ALWAYS something that kills the layers.
Also is there a GOOD information on how layouts and controls should be handled with Construct?
What I mean with this is do you use 1 layout for the entire game or do you make the game more structual such as 1 layout for main menu load and save etc, 1 layout for game controls, movements etc, 1 layout for effects, graphics etc, 1 layout for other items and so forth???
I have found NOTHING that really gives you a good understanding of larger projects if you like. Everyone is "Do the tutorials" well almost EVERY tutorial is like 1 layout!
Any recommendations pls.