Chadori's Recent Forum Activity

  • Store Link

    Link :: chadorirebornxd.itch.io/construct-master-collection

    Support and Community Link

    Link :: discord.com/invite/eS3HK88

    Additional Notes

    Happy Game Development!

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  • Release 5.0

    The Release 5.0 is now out with lots of improvements, bug fixes, updates and upgrades. This is one of the major upgrades of the Construct Master Collection.

    PlayFab Master Collection

    Project Wide ::

    1. Upgraded the PlayFab Master Collection into 2.0.
    2. Upgraded all the PlayFab Master Collection addons to version 2.
    3. Upgraded the PlayFab Master Collection's debugger into 2.0 with better debugging information in the Developer Tools : Console.
    4. PlayFab Master Collection : Debugger, added a warning to notify if the PlayFab Common Error Log is a normal error with nothing to worry about.
    5. Made a Server Response expression for the data-JSON for all the PlayFab Master Collection addons. Since, there is now a built-in JSON plugin, it is now a recommended approach to control the processing of our own JSON data, received from the server.
    6. Fixed Bugs : Set Default Properties from Construct 2 into Construct 3. Default property options are available on Construct 2 and were set upped manually on code but Construct 3 wasn't set upped properly because it needed to be manually set upped again.
    7. Fixed Bugs : Fixed some addons from the PlayFab Master Collection with C3Runtime problems after the new 2.0 Debugger and feature additions upgrade.

    Addon Specific ::

    1. Added Profile Constraint Options in the PlayFab API Module.
    2. PlayFab :: Friend Manager, added new Expressions : Profile Origination and Last Login.
    3. Fixed the bug on the Virtual Currencies plugin. The Add, Subtract, Set and Get had a built-in converter for int to float and float to int but ever since it was added after the beta, it had problems that no one noticed until quite recently but now fixed.
    4. Authentication : Fixed the Android Login, it didn't trigger an Account Not Found.
    5. Revised the Mobile Facebook Priority Documentation. Improved the categorization to include an additional label of Construct 3 and Construct 2 to avoid confusion.

    Mobile Master Collection

    1. A few improvements and bug fixes with each addon.

    Game Master Collection

    1. A few improvements and bug fixes with each addon.

    Firebase Master Collection

    1. The release of the new and improved but experimental version of the Firebase Master Collection, called the Firebase Master Collection 2.0. It supports the C3Runtime.

    Construct Master Collection

    Construct Master Collection : Wide Upgrade. This covers all or most of the addons on the collection.

    1. C3Runtime :: Unified all common : global functions.
    2. C3Runtime :: Made all global functions into class member functions.
    3. C2Runtime :: Made all plugin-wide functions into prototype functions.

    Have a nice day and happy game development!

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  • lucid Thanks a lot!

  • And yeah, it takes from a near instant millisecond to a near half a second for the graphics to initialize before it starts to spawn. I guess, it is when it initialized. On my perspective.

    Edit : On second thought, it seems instantaneous, just the spawn sticks to one position when touched too early before it initializes.

  • lucid here is the result. Good news.

  • lucid Will do immediately. Thanks.

  • Announcement

    Hello guys, sorry for the Release 5.0's delay. I decided to add the experimental version of the Firebase Master Collection 2.0 to the next major upgrade release so that by the time Release 6.0 releases, Firebase Master Collection 2.0 is already stable.

    Don't miss out on the upcoming major upgrade release! 😉

    That's all for now. Have a nice day.

  • lucid It got a blackscreen and no console errors from Safari Develop Debugger.

  • lucid Will do immediately. Thanks.

  • Thanks.

  • Here are the results lucid.

    Web Preview

    It has a normal behavior, in a glance it showed None then automatically showed 1. Then after each touch, it increments 1, 2, etc.

    The Spriter Character shows successfully.

    iOS Export

    It shows None then after clicking it shows an incremented number per touch, 1, 2, etc.

    The Spriter Character doesn't show successfully.

Chadori's avatar

Chadori

Member since 10 Oct, 2014

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