Chadori's Recent Forum Activity

  • Your store key certificate doesn't last longer than the minimum requirement of 25 years. I suggest making it last like around 100 years or so.

  • Hi

    I think sooner or later I will need some of your plugins ...

    But how construct plugins work? Can I still simply use the build in export features and build a signed / unsigned apk inside construct3?

    Or do I have to use tools like Phone Gap or Intel XDK as soon as a plugin is used?

    Sanchopi

    Hello. That depends, if you are using the Mobile Master Collection, which are plugins for Cordova Native features, there are a few advanced plugins that require additional parameters where you need to edit the configuration, which is documented. But you can re-upload the .zip to the Construct 3 Build Service. Or if you love Phonegap, like me, you can upload the .zip to Phonegap instead of the C3 Build Service.

    An exception is the Mobile Facebook, where it has features not currently compatible with the C3 Build Service.

    Fortunately, Nepeo from the Construct Team already made improvements and according to him, he will document it soon for the public SDK. When it releases, you can then choose to have the .zip edited on the C3 Editor directly.

    Reference: construct.net/en/forum/construct-3/general-discussion-7/mobile-build-service-adding-va-141814

    But most addons from the Mobile Master Collection, which aren't that advanced, can be built directly on the Construct 3 Build Service without editing.

    If you are using the other Sub-Collections from the Construct Master Collection, like the PlayFab Master Collection, Game Master Collection, etc.. Then, no further build configurations are required for all of the addons, since they aren't built dependent on Cordova.

    I hope that helps. Have a nice day.

  • Hi lucid. I was planning to test, but it seems there is no file. I also tried confirming it with the others, and they can reproduce. Can you fix this, Thanks.

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  • Yeah that will be Push Notifications usually based on something ready in the app or a 24 hour delay. I've used Urban Airship before where you can send Push to users whenever you want.

    Yep. Although, you still have many other options in the plugin.

  • I believe this is what you meant by in-background notifications with sounds even when locked seen on messaging apps like Viber.

  • 's reply.

    This gets asked a lot and unfortunately you can't do it. It's possible to do something with variables/time to compare how long has passed since you closed it but other than that it will just be suspended.

    Yeah, you can compare the time and date rather than make your game run in the background to save power like how most apps do.

  • We actually have those features in the Construct Master Collection. Although, since this is funded by the supporters, so it's not free.

    You are looking for the Mobile Background plugin.

    You can take a look here, if you want:

    construct.net/en/forum/construct-3/plugin-sdk-10/construct-master-collection-en-139046

  • That's great news lucid. Will you be going through this and finally release the stable?

    Will try it out myself soon and look for bugs when I get the time. To lighten the load and help out at least. Thanks for the hard work!

  • Nepeo It's great to know you guys are prompt at implementing useful features. Thanks a lot.

  • NepeoAshley

    Hi. I would like to ask if it's a hard suggestion to ask for adding variables and parameters to the config.xml through the SDK or the C3 Mobile Build Service prior the final build upload.

    I've been trying to extend Construct 3's mobile features using Cordova plugins but most plugins available on the net require credentials to be inputted through the configurations. And adjusting the Cordova plugin away from the common norm seems impractical, in most cases.

    Can you advice us. Thank you very much.

  • Remember the Nintendo Switch doesn't support HTML5 Games. If that doesn't change, then it might not be the case. And we still can't utilize this for Construct 3.

    I'm merely speculating, but this might just be XBox UWP SDK extension for integration to Nintendo Switch.

    For now, the best solution is Chowdren. Until we get more details from Nintendo's side, if they have changed their mind.

  • Update Announcement : Release 5.1

    1. Firebase API V3 : Fixed C3Runtime bugs.
    2. Firebase : Fixed C3Runtime bugs.
    3. Firebase ItemTable : Fixed C3Runtime bugs.
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Chadori

Member since 10 Oct, 2014

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