Chadori's Recent Forum Activity

  • Announcement :: Release 5.5 : Part 2

    Mobile Background

    The Construct Plugin to extend mobile features to background app mode, notifications and tasks.

    This Mobile Background plugin is a very great feature addition for mobile applications and games, as you can implement background services, tasks and notifications while your application is on the background. You can even set lockscreen and move to background and foreground features. This is also very integrable with the other Construct Master Collection addons, especially the Mobile Master Collection, with for example, the Mobile Notifications plugin which is best used together.

    Actions, Conditions, Expressions and Properties

    Conditions

    Actions

    Expressions

    Properties

    That's it for now.

    Have a nice day and happy game development!

  • Announcement :: Release 5.5

    New Mobile Ads Collection from the Mobile Master Collection under the Construct Master Collection.

    The Construct Plugin to extend mobile features to support ads and multiple network mediations.

    New monetization addons:

    1. Mobile Master Ads
    2. Mobile Facebook Ads
    3. Mobile Unity Ads
    4. Mobile FacebookxUnityAds
    5. Mobile InMobi Ads
    6. Mobile MobFox Ads

    New Mobile Background plugin from the Mobile Master Collection under the Construct Master Collection.

    The Construct Plugin to extend mobile features to background app mode, notifications and tasks.

    New native mobile feature addon:

    1. Mobile Background

    Released 5.5 addons

    The Construct Master Collection has a few additions in the Mobile Master Collectionfor implementing more mobile features in Construct 2, Construct 3 : c2runtime and Construct 3 : c3runtime.

    Mobile Ads Collection

    The advertisement monetization addon collection from the Construct Master

    Collection, available for mobile with both Android and IOS.

    The Mobile Master Ads is the most maintained and up to date Cordova

    Plugin publicly available for both Android and IOS. It has various ad

    mediation networks supported and as the Construct Master Collection

    progresses, it might get more future mediation network additions and

    updates.

    The best benefit for this plugin is that it ensures you get the highest ad

    revenue by filtering only the best ad network source available for each

    advertisement launch, to serve the campaign client that best matches the

    target audience.

    So that you, the developer, can also get the best of revenue in the

    process.

    The plugin supports all the runtimes of Construct 2 and Construct 3.

    Special Mention: Ad Network Mediations:

    The plugin supports the following ad network mediations:

    1. Google Admob Ads
    2. Unity Ads
    3. Facebook Ads
    4. InMobi Ads
    5. MobFox Ads

    Benefits:

    1. Multiple Ad Network mediation, filtering highest revenue gain.
    2. Most maintained and up-to-date Cordova ads plugin available for Android and
    3. iOS.
    4. Worry-free. Well-tested and ready for use. No sorts of programming required.
    5. Personalized Ads (GDPR Compliance).
    6. Auto-Show Advertisements.
    7. Children Settings.
    8. Family Settings.
    9. Location Targeting.
    10. Versatile built-in Toolset.
    11. PDF Documentation Support.

    Testing

    Android

    iOS

    Actions, Conditions, Expressions and Properties

    Conditions:

    Actions:

    Expressions:

    Properties:

  • jan2000

    minion88 no I'm afraid RFID is not supported

    BR / Jan

    Hi, love the plugin. Does the Breakout.js support the Arduino being disconnected from the computer through the COM port but in the same network through a Wifi Module or Shield?

    If not, do you have an idea of a name to achieve portability using other Arduino extensions or libraries?

    Thanks a lot in advance.

  • Your store key certificate doesn't last longer than the minimum requirement of 25 years. I suggest making it last like around 100 years or so.

  • Hi

    I think sooner or later I will need some of your plugins ...

    But how construct plugins work? Can I still simply use the build in export features and build a signed / unsigned apk inside construct3?

    Or do I have to use tools like Phone Gap or Intel XDK as soon as a plugin is used?

    Sanchopi

    Hello. That depends, if you are using the Mobile Master Collection, which are plugins for Cordova Native features, there are a few advanced plugins that require additional parameters where you need to edit the configuration, which is documented. But you can re-upload the .zip to the Construct 3 Build Service. Or if you love Phonegap, like me, you can upload the .zip to Phonegap instead of the C3 Build Service.

    An exception is the Mobile Facebook, where it has features not currently compatible with the C3 Build Service.

    Fortunately, Nepeo from the Construct Team already made improvements and according to him, he will document it soon for the public SDK. When it releases, you can then choose to have the .zip edited on the C3 Editor directly.

    Reference: construct.net/en/forum/construct-3/general-discussion-7/mobile-build-service-adding-va-141814

    But most addons from the Mobile Master Collection, which aren't that advanced, can be built directly on the Construct 3 Build Service without editing.

    If you are using the other Sub-Collections from the Construct Master Collection, like the PlayFab Master Collection, Game Master Collection, etc.. Then, no further build configurations are required for all of the addons, since they aren't built dependent on Cordova.

    I hope that helps. Have a nice day.

  • Hi lucid. I was planning to test, but it seems there is no file. I also tried confirming it with the others, and they can reproduce. Can you fix this, Thanks.

  • Yeah that will be Push Notifications usually based on something ready in the app or a 24 hour delay. I've used Urban Airship before where you can send Push to users whenever you want.

    Yep. Although, you still have many other options in the plugin.

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  • I believe this is what you meant by in-background notifications with sounds even when locked seen on messaging apps like Viber.

  • 's reply.

    This gets asked a lot and unfortunately you can't do it. It's possible to do something with variables/time to compare how long has passed since you closed it but other than that it will just be suspended.

    Yeah, you can compare the time and date rather than make your game run in the background to save power like how most apps do.

  • We actually have those features in the Construct Master Collection. Although, since this is funded by the supporters, so it's not free.

    You are looking for the Mobile Background plugin.

    You can take a look here, if you want:

    construct.net/en/forum/construct-3/plugin-sdk-10/construct-master-collection-en-139046

  • That's great news lucid. Will you be going through this and finally release the stable?

    Will try it out myself soon and look for bugs when I get the time. To lighten the load and help out at least. Thanks for the hard work!

  • Nepeo It's great to know you guys are prompt at implementing useful features. Thanks a lot.

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Chadori

Member since 10 Oct, 2014

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