Sidock
Now im using local storage and its ok but i want to go further, can someone explain me how to do it ? or an example
After years of implementing cloud saves for games. I've used manual AJAX, Firebase, GameSparks and PlayFab.
I've seen that PlayFab is the easiest way, if you want to get the features big companies have like Social Account binding like Facebook, Google, Android, iOS, Web, Custom Cryptography and the special Company Login or Registration.
For Example these:
You can implement these yourself, through the documentations:
api.playfab.com
or you can use the PlayFab Master Collection. If you are doing this for a professional game.
construct.net/en/forum/construct-3/plugin-sdk-10/construct-master-collection-en-139046
I hope I could help.