insanesnake's Recent Forum Activity

  • can't find the answer to this.

    what I need is pretty much set text to string & line break & string.

    bbcode for line break doesn't seem to work.

  • seems I was trying to change the wrong part. multiplying player.x by parallax fixed my issue.

  • I'm using the following events to make a radar.

    now this works fine on objects that aren't on a parallax layer. but it doesn't work on objects that are. So I probably need to change the calculation, but I can't figure out how.

    any ideas?

    Tagged:

  • do the walls have the solid behaviour? also, are you putting the walls in during the game, or just in the layout?

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  • AllanR

    this is exactly what I meant. thanks a lot!

  • I'm trying to build a space based top down shooter. and to get the feeling of controlling a spaceship more I would like to delay steering. now without setting the movement angle towards the player angle would be most realistic but lacks a lot of control.

    So I somehow need to delay setting the movement angle of custom movement based on total speed. sort off "drifting" like the car movement has. I've tried some things but nothing has worked so far.

    switching to car movement is not an option.

    So what I'm asking is, how do I build a drift option in custom movement?

    Tagged:

  • Ashley it seems to load everything in when I debug. but that it, program wont run a single line. screen is black.

    as soon as I take the turret out of the container it runs like normal again.

    due to other reasons I can't share the project publicly.

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  • So I'm still working on a towerdefense game. now I didn't want my towers to rotate. So I decided to make an invisible turret using the turret behaviour on top of the tower sprite.

    Now I just ran into the issue of how to destroy said turret when destroying the tower. A quick search led me to using containers. But as soon as I made a container of a tower sprite and a turret with the behaviour the preview stopped working.

    So am I doing containers wrong, or is this a bug?

    if so, does anyone have a workaround?

  • Ah the problem for me was the " character was in there as well. I do not know how to space this character using spacing data, but I also don't need it for this project. so solved for now

  • can't you just use a sprite to overlay the los? seems like simplest solution to me

  • I'm trying to use this spritefont.

    opengameart.org/content/cool-sprite-fonts

    but for some reason I can't get spacing data to work.

    I'm using the following:

    [

    [21, "i"], [22, "'`"], [23, ".,;:!"], [24, "I°"], [28, "l1)"], [29, "("], [30, "u"], [31, "cjv*"], [32, "Ladfknoqxy[]"], [33, "bghpsz"], [34, "er-"+=<"], [35, "JUV#>"], [36, "C0?"], [37, "AFKNOXYt69\\/%"], [38, "DGHPQR47&@"], [39, "SZm258$"], [40, "BE3"], [41, "w©"], [42, "T"], [46, "M"], [49, "W"]]

    but it doesn't seem to change anything. I've tried searching the forum and tutorials but couldn't figure out what I'm doing wrong here.

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insanesnake

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