I'm currently working on a platformer. and I have an issue with a moving platform.
the idea is as following. the moving platform moves from left to right using the platformer behaviour. When the player jumps on it or moves on the platform it seems to teleport the player a 100 pixels or something to the opposite direction the platform was moving.
Both use the plaform behaviour and both collision boxes are completely square. There is an on collision check but it has no events tied to it so far.
anyone any idea how this happens?