You can set the direction of the bullet yourself, can use 'set angle toward position' of the player when it spawns.
Yep, that did the trick, thanks!
This might be a bit to much but, is there a way so that the bullet spawn doesn't rotate its angle? I thought there was an option like "set angle towards position" for the bullet behaiour, but there isn't.
It's a bit jarring to me seeing pixel at an angle.