Held's Recent Forum Activity

  • But then the bullet which is already fired up immediately changes it's angle if I hit the opposite direction and fire.

  • Hi,

    in a top down game, my 8-movement Player should be able to shoot up an down without changing his angle to "up" and "down".

    I've set the 8-movement to "set angle = no" and mirrored the sprite. But how do I get it to shoot up an down.

    Can anyone help me out. Thanks!

    Held

  • Kyatric, you made my day. Finally I got the first promising results.

    I will play around with it and maybe I can come back with questions later.

    One already now: Can construct manage two seperate mic-inputs ?

    Thanks a lot

  • I mean by volume. I want to use my voice as the controller. The louder I talk, the higher (y-axis) my sprite should go.

    I'm trying to modify the Audio analyser project, but don't suceed yet.

    Can anyone help?

    Thanks.

  • Hi,

    I wonder, if there is a way to use audio input to control a player.

    More precise: The higher the input volume is, the more up (on the y-axis) the player should go.

    Can anyone help me, doing that?

    Thanks,

    Held

  • Ok, I understand. I will check the autohotkey thing and if that doesn't work either, I will a look for a workaround.

    Thanks all for your help!

    Held

  • Thats exactly my task, i have to solve. There are lots of less powerful programs than construct is, which can do that. So, i thought, there might be away. No way?

  • No action within construct. The action is happening outside in the dmx-software.

    It's a game, someone is playing. Without any other person there, who is the light-jockey, who presses the key which sets the lights.

  • Thanks for keeping up

    Maybe I didn't explain it right. I try again:

    I don't want to set another key as a 'graphical symbol' which can be read on the screen.

    The whole story is: I want to run a game, programmed with construct, and in that I want to combine certain actions with light effects (with real lights in a real room).

    So I need an impuls which can be picked up by a dmx-application, a software, which can control real lights (on, out, etc.). And this dmx-software can control the lights with key-commands.

    So, my wish in construct is something like this:

    Keyboard - on P pressed - set sprite.xy visible

    - simulate keyboard press O

    Does this help?

    Thanks

  • Don't really get it. Which variable and can I attach a variable to a keystroke?

    Thanks, I'm A beginner

    hELD

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  • Ah, ok. I need it for typing, in other words: construct should send a specific key-signal 'outside' which another software, which runs besides construct, picks up.

    Does this help?

  • I need a key-signal for a software parallel to construct, which controls electricity.

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Held

Member since 17 Sep, 2014

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