Hi,
I'm trying to simulate a caterpillar-like control. Means: as if the vehicle is steered by two chains like also a tank is. There will be two joystick, one for forward & backwards and one for left & right.
Right now, I'm working with a car behaviour for forward & backward and a rotation-event for the steering. This works alright, but the bulldozer is sliding when it accelerates against walls.
Awkwardly I pinned some detector-sprites around the vehicle that set the car-behavour-speed to zero when overlapping walls. But I'm sure, that's not the most elegant way. And does not works too well. Can someone help me out with that. Maybe a custom control, which I'm not too familiar with?
Thanks,
Held