There is something wrong with your link.
Could you post your Capx file?
Maybe take a look at R0J0hound behavior: http://www.scirra.com/forum/viewtopic.php?f=153&t=153967
Remove the line before the Go To:
For your comprehension, name your object to what they are. And since it's the player that is moving, invert your logic. Example of what your code should look:
You could try something like this:
This is not very clear to me. Post your Capx file or a print screen of what you have now.
Post your Capx file.
1- Look at the tutorial (link).
2- There is a Ad revenue share on Kongregate (link) but I don't know if you will make you rich with that.
Create a new layout for the next level. Then:
I finally found time to completed my game for the Underground Jam (https://www.scirra.com/arcade/underground-jam/it-invader-1902). I don't have more time to polish it but I'm satisfied of the result.
Badmiracle
Instead of
Condition: Every 1 Second
Action: Subtract 1 from Random Timer
Use
Condition: Every tick
Action: Subtract dt from Random Timer
to be more accurate.
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ID1 is the ID of the leaderboard, not the player ID. You could have more than on leaderboard in you game. Scirra will manage the player ID.
Member since 7 Sep, 2014