Triforce's Recent Forum Activity

  • > He downloads them, then leaves 1 star review saying "I can't press home button".

    >

    > I have tested all my games on 7-12 android mobile devices and I have never experienced any kind of problems that my C2 games are making so the home button stop works, Im sure I can't report these reviews to google but do anyone else here have this problem? I am using no third party plugins (Only admob).

    >

    > Let me know

    >

    he either making a troll on your apps, trying to bring down competition, either he is using a old device that its not compatible fully. check his device is using. then try test it with a generated app that replicates his device and run your app trough it.

    That's what I think that he tries to bring me down because my app started to climb on the search results and kicked one app down from the "first row" to 2nd row, and after that happened I started getting these reviews all sudden from this guy-

    How do I emulate a specific device?

      Device Xperia A4 (SO-04G) Manufacturer Sony Device Mobile Device language Japanese CPU manufacturers Qualcomm CPU model MSM8974 Original platform armeabi-v7a, armeabi RAM (MB) 2048 Screen size 720 × 1280 Display Resolution (dpi) 320 Version of OpenGL ES 3.0 Operating System Android 6.0

    Google Play dosen't even tell me the app version or anything, could that be a like he just downloaded it and gave it a 1 star review?

    APP
    Code Version - Version Name -[/code:lv628jgv]
    
    I tried it on a samsung galaxy S2 (pretty old phone, will test on a HTC HERO tomorrow (released 2010)) and game works fine and I don't experience any issues with "I cannot press home button"
  • He downloads them, then leaves 1 star review saying "I can't press home button".

    I have tested all my games on 7-12 android mobile devices and I have never experienced any kind of problems that my C2 games are making so the home button stop works, Im sure I can't report these reviews to google but do anyone else here have this problem? I am using no third party plugins (Only admob).

    Let me know

  • >

    > I got on e-mail from one guy from http://www.apkfiles.com and he asked me if I could submit my apps there. Sounds legit, but need some feedback first.

    >

    that is free market android, you'd exposing your .apk source directly to be stolen dont use those type of markets, i use those type of markets to unzip the apk and see how games are made and what is the logic in the code,(plus most 2d games on android market leave their assets exposed in the .apk when u unzip the apk if its not using some server to download the data/images/media all files are inside and you can do what ever you want to them... ie. make a different clone with exact graphic/media assets... ) ... while if you host your game on gplay you dont have a direct access to the apk file.. but the game is installed from a temporary file which is then deleted upon installation.

    however you can try opera market as well. they are pretty big, and there is a buying market for games there, not as big as gplay but big enough that counts. and of course amazon as mentioned above should be big enough to share your product around.

    I got an email that one of my free app was uploaded to a site similar to that (Or maybe that site).

    Its a free app so meh, but still

  • Sorry mind sending a screenshot from the event sheet? could not open due to the version

    thank you very much

    Just download the latest version? https://www.scirra.com/construct2/relea ... 0/download

    Unless you are using some kind of old v100 crack so don't bother, buggy and glitchy <img src="{SMILIES_PATH}/icon_rolleyes.gif" alt=":roll:" title="Rolling Eyes">

  • I have 2 objects... I want to make the one of them visible when they touch each other... Else invisible... Can someone help me??

    Set them invisible.

    then

    'Object' -> On collision with 'Object' -> Set visible

    Then you can use the invert

    'Object' -> (inverted) On collision with 'Object' -> Set visible

  • GM released a new sprite animator which is neat as damn

    have a look

    Ashley think this is possible with Construct in maybe C2 or C3 ?

  • You can.

    Export your game via NW.js, and use one of the steam-plugins to get access to achievements and other steam functionality.

    A good example for a Steam game made with C2 would be this:

    http://store.steampowered.com/app/412660/

    That's a C2 game??

  • Whenever i update my game on the arcade it does not work, it just stays the same, i spent almost 4 hours working on it and it just will not show up, any help?

    link..error message...pictures...

  • Triforce Tried the time scale, but there are some things i can't have included in that. Also, i'd rather have a countdown than a generic "push button to play". May have to revisit the time scale thing.

    blackhornet What do you mean by 'reset'? It works like it should except for the bullet behavior on the starting disks. And they are being enabled right after the action that activates the groups.

    There is a event that is

    "ON start of layout -> Reset variables"

  • Have you tried to just make so before the game starts, everything is ona timefreeze 0 and the player has to press a button to start the game?

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  • 1 If you have already created different maps in different layouts than just open from the menu or start screen (layout) to the layout you want the player to go ...

    2 In case you have created your maps in the same layout just set the layer in that layout and set the location of the character in the map you want to ( bu changing its coordinates x,y) .

    3 In the case you generate randomized maps than all you need , is to go to the layout where you create your generated/randomized maps .

    Yeah I could make like 20 different maps (dungeons) kinda but lets say a player plays it 200 times, then all maps will probably be played so he/she knows them, so if you could randomize different parts so would that be good, is it possible?

    Like you take 1 room here, 1 room there and tuck them together, they will all have the same kinda structure,

  • I want this

    • Everytime a player starts a new game, a new map (like dungeons) are created.

    Either from rooms I already created, or randomized.

    How do I make this? Is it even possible?

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Triforce

Member since 27 Aug, 2014

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