All relevent code is in the file "pcturrents", it's sort of a mess because I've been fussing with it trying to get it to work.
edit: Link to thread about resource loading. The turrets work fine if the player sprite is already on the layout, but I need to spawn it dynamically because the player will be able to choose from various ships.
Edit again:
POC, the turrets will work when called later on. If you start the game with F4 choose campaign, swipe to move over the moon, click the commlink, then choose plunder planet, I stuck a call to it there, and it works fine. For some reason, no matter what I do, I can't insert code to run right after the object is created. Help!