These might be painfully obvious and I'm not just seeing them. I might also be trying to make the plugin system do what it isn't intended to do.
Is there a way, for example, to access a list/object/array/whatever of all of the sprite instances on a layout and act on them?
Can I reference a behavior from my custom behavior? For example, could I set path targets and initiate movement programmatically?
Thirdly, is there a way to access a "global" variable that is persistent? Does runtime.extra function that way?
Thanks for any/all help! Actually, is there a more "informal" api reference? I feel like there's a lot more available than what is in the SDK reference? Am I wrong?