> bigcatrik
> YES!! That's exactly what I've been trying to do and your code is so simple. I actually understand it.
> Thank you sooooo much!
No problem. I made a 5-level "Doom clone" last Fall with C3 using only the free version's 50 events so I had to keep everything as streamlined as possible.
Ooh, I just got over 1,000 plays in the Construct Arcade!
https://www.construct.net/en/free-online-games/vault-peril-32857/play
Wow, that's awesome! Great job bigcatrik :)
Using the free version and everything. It's so interesting to see how people tackle different things. I checked out your example, and was surprised to see just a couple lines in the Event Sheet, and some behaviors on objects.
I tend to overcomplicate things, while working with certain things development wise. I do my best to follow the KISS principle. Keep It Simple, Stupid. Or what I like to say, "Keep It Stupid Simple". It's getting easier the more hours I spend with Construct, and other engines/applications. As it goes with anything in life.
About 6 months of putting most of my time into creating different things with Construct, and a couple others. But, mostly Construct 3. When I was a teenager it was all I would do. Wish I had stuck with it, as that was almost half my lifetime ago now XD
The more you learn the more you know. That's why I love communities like this one, where everyone learns from each other. I help where I can, and some day I hope to be proficient enough to pull something like that off haha.
I too appreciate your share, both the example and the Doom clone. Take it easy, and I hope you all have a great weekend.
Best of luck, dazedangels