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Delta-time and framerate independence
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Framerate independent games are games that run at the same speed, no matter the framerate. For example, a game might run at 30 FPS (Frames Per Second) on a slow...

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How do i compare time between game sessions ?
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I want to compare the last time the player played the game and the current time for an offline reward based on the second from the last session like if someone...

posted 6 years ago
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How do I use an array to spawn specific objects
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I am having a slight issue(duh). Sooooooo in a game I'm making I'm using an array to spawn objects at certain times. It has 2 columns. The first specifies what...

posted 6 years ago
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How do I create a countdown timer from 40h60m60s
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I've had a look online and found this: Global number: Timer = 0. Every tick-- Append Text: Floor(gametime/3600)&"h" & floor(gametime/60%60)&"m"&floor(gametime%6...

posted 6 years ago
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How do I do a 'if true for x seconds' thing?
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I have this game I'm making where you have to break tiles to unblock your way to the exit of each level, and I want to make it so you have to click each tile fo...

posted 6 years ago
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How to count time between game sessions?
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For my game I am trying to create a system that count gameplay time and if the player plays more than lets say 4 hours then negative buffs will be applied until...

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Freeze layout for X seconds
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When my game ends, I want to freeze the layout and all objects in it for X seconds. I tried to use the following: -Set time scale to 0. -wait X seconds. -Set ti...

posted 6 years ago
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How to make timer variable to 3 decimal places
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Been hitting my head against the wall on this one. Here are the details: Trying to create a timer that I can round to 3 decimal places (3.456 seconds) and use t...

posted 6 years ago
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How do I make a time counter ?
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I try to make a time counter for my game : At the beginning of the game, it starts from 0, and when the game is finish, it stops. I found some information in th...

posted 5 years ago
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How do I sync time in Multiplayer?
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I'm trying to find a way to get a universal Time value that the Host and all the Peers share. Every second, it will tick up by 1, but how do I ensure it gets in...

posted 5 years ago

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