Content tagged scripting

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109 usages of this tag
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Tracking Typewriter Text State
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Using the typewriterText(str, duration) method on ITextInstance , is there a way to track added characters or know when typing ends? The instance's text propert...

posted 4 months ago
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  • 66 views
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It looks like the Scroll-To Behavior scripting interface doesn't contain a method for running the Screen Shake action. Runtime.Objects.Player.GetFirstInstance()...

posted 3 months ago
  • 3 replies
  • 166 views
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This is more of a Math question but since it uses Construct features I figured I would ask it here instead of Stack Overflow. I've built a variation on the 3d p...

  • 0 replies
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I'm quite new to scripting in C3, so this is probably some beginner error with JS modules. I'm trying to import the TinyMCE text editor in Construct 3. So far I...

posted 2 months ago
  • 0 replies
  • 72 views
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I'm quite new and a beginner in the field of Javascript. The issue I'm facing is that I want to know how to add a layout before the main layout in this project,...

posted 2 months ago
  • 6 replies
  • 150 views
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As the title suggests. I think when I use Construct 3 events, the "On destroy" events/conditions won't trigger when the layout ends. However, when I do the same...

  • 2 replies
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IWorldInstance Method: Incorrect TypeScript Definition?
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Is the TypeScript definition for IWorldInstance 's testOverlapSolid() method correct? The docs say: However, the type definition in IWorldInstance.D.Ts is testO...

posted 1 months ago
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Timeline Scripting: On Keyframe Reached
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Is it possible to determine when a tagged master keyframe has been reached in a timeline using the scripting interfaces? In event sheets, this feature is equiva...

posted 2 days ago
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Course
Make an RPG Crafting Game in Construct
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In this series we'll be using Construct 3 to make an RPG Crafting Game. We are going to implement an inventory system / crafting system. We'll be using a mix of...