I have ran into a problem while making a shooter platformer game, when my gun creates a bullet, I can not change the bullets angle of motion when it is created....
I am trying to make a spaceship shoot straight, so the laser can travel from the bottom of the screen to the top. But unfortunately, the laser is shooting at th...
I am making a ships and turrets based game but even that the bullets truly go after their target. For some reason the bullets appear in a very different part of...
I need a help regarding character bullet values. In the game, I am creating character will collect some potion which will add 4 points in the bullet section whi...
First time poster, so I apologize if my formatting is a bit off - been using Construct 3 for about 2 and a half months now; Long story short, I'm making a verti...
I'm trying to make an arcanoid game - ball hits bricks, they disappear, ball hits moving platform, etc. I'm using bullet bouncing off solids behavior for my bal...
Whenever I shoot a bullet it travels at the speed it is meant to, which I have in set in the object properties and in a "on created" prompt, but for whatever re...
Hey folks! I had great success looking for help here, the last time I needed it for this same project, so I hope someone can help me out again. A little bit of...
Basically I have a turn based game (imagine a roguelike) and I want that projectiles in the game move in turns as well. So each turn the projectile moves a bit...
I ran upon a problem that is either a glitch or something I did wrong. I created the bullet and placed it on the layer. The I coded so the bullet will spawn fro...