View a comprehensive history of all the changes introduced in Construct 3 since the first release.

5 favourites
Customise C3 runtime not supported message for Android and iOS to include more details
14 favourites
Adjusted spritesheeting algorithm to save memory
5 favourites
Animations Editor: Color palette is now arranged slightly different in the default theme to allow for a smaller minimum width
3 favourites
Tween behavior: Remove "Allow Multiple" property
7 favourites
Expression autocomplete no longer replaces numbers with object names
2 favourites
XML example modified to load XML data from a project file
2 favourites
Array editor: cell selection is now separate from cell edit
2 favourites
Advanced Random: empty seed is now a random value, which is also now the default
3 favourites
Desktop build: fullscreen with C2 runtime debugger now works the same as browser mode or C3 runtime, fullscreening the game instead of the debugger
1 favourites
Drawing Canvas: remove angle actions, as the object is not supposed to be rotatable
2 favourites
Deprecated WindowWidth and WindowHeight expressions in the C3 runtime. These are old and confusingly named expressions that in actual fact returned the main canvas device size.
2 favourites
C3 runtime: deprecated rgb() expression. Use rgbEx() or rgba() instead. (Note these use values in the 0-100 range instead of 0-255)
2 favourites
C3 runtime: changed WindowWidth and WindowHeight expressions to return main canvas device size for compatibility with C2 projects
5 favourites
Expression autocomplete now scrolls suggestion to top
2 favourites
The delete key will now clear selection ranges in the array and dictionary editors
7 favourites
Multiplayer: no longer considers ICE disconnection events as fatal
4 favourites
Project files now cannot be named to filenames that Construct uses in exported projects to avoid conflicts
6 favourites
Mobile Advert: "On configuration complete" will now trigger every layout once configured
2 favourites
C3 runtime: improve "not supported" message
4 favourites
Allow editor to run without WebGL support, although Layout Views cannot be opened. This should avoid broken graphics drivers passing the startup support check but then later crashing the editor.
3 favourites
C3 runtime: use same maximum spritesheet size as C2 runtime to avoid higher memory usage
6 favourites
(no changes since r119)
13 favourites
Previewing with no layouts open now previews the project
4 favourites
Use popup preview mode by default for Safari 12, since it has per-site settings that can allow popups permission to Construct 3 only
7 favourites
Mobile advert: user consent dialogs show "everywhere" option not currently working with the Google SDK, so it will behave as "EU and unknown" for the time being
3 favourites
Updated code to invoke downloads to better support Edge
1 favourites
C3 runtime: update Lens2 effect so magnification parameter has effect when black alpha-only image used
3 favourites
C3 runtime 'Worker' property now only shown if experimental features enabled in Settings
8 favourites
Updated script minifier used to minify exports. Should fix issues with exporting C3 runtime projects not working when minified.
9 favourites
C3 runtime setting now enabled by default (no need to first enable experimental features in Settings)
6 favourites
Updated Dark and Light themes
7 favourites
Platform behavior: better handling of hitting moving ceilings
7 favourites
Mobile advert: now enabled testing for the current device instead of loading test unit IDs