View a comprehensive history of all the bug fixes in Construct 3 since the first release.
Some hierarchies not restored properly with savegames
iOS: work around iOS bug that could cause view to shift horizontally after showing virtual keyboard
iOS: work around iOS bug that could allow canvas to be selectable in some circumstances
Hierarchy connections could be shown incorrectly on global layers
Layers bar: changing layer global setting did not always update global icon
Debugger: some triggers did not work when in CPU profiler mode
Properties Bar: fix indeterminate state checkboxes not displaying correctly in dark/light themes
GPU memory leak using fullscreen quality "low" (regression r364)
Possible crash using third-party plugin with timelines (regression r359)
Possible error loading folder project with thousands of files (regression r362)
WebGPU: possible error loading project with unsupported effect
WebGPU: crash moving camera inside a 3D shape with effects
Eases: quartic eases producing wrong results
Animations editor: crash trying to load an animation for 3D Shape
Timelines: possible crash using "step" animation mode
Timelines: playback not working as expected after loading savegame
Tilemaps: changes not always activating save in folder projects
Possible crash after closing project using Sprite Font
Hierarchies using the persist behaviour not always restored properly
Size tweens producing unexpected results in some hierarchies
Animations editor: add missing scroll bar when tools pane overflows
Firefox: possible crash in Animations Editor dragging middle mouse button
Car behavior: possible NaN result with max speed of 0
'Set position to another object' with 3D shape could lag behind a frame
Possible errors moving dynamic layers in the layers tree
Changing dynamic layers did not always cause a redraw
Possible error rendering effects with certain layer scale/rotation
JSON: could return incorrect values after array manipulation actions
WebGPU: 'Alpha cutoff' (formerly 'Alpha clamp') effect not rendering same as WebGL
WebGPU: possible blank screen using Z elevation in low quality fullscreen mode
WebGPU: particles with effects not rendering correctly
WebGPU: particles not rendering in editor
WebGPU: possible error rendering instances with effects when using 3D camera
WebGPU: could sometimes fail to render background blending effects correctly
WebGPU: incorrect handling of non-default vanishing point
WebGPU: incorrect handling of near distance (regression r364)
Text: ensure icons converted to HTML respect project sampling setting
Text: caused constant redrawing even when not changing (regression r357)
WebGPU: near/far distances not taking effect
WebGPU: image memory usage statistics not working
WebGPU: possible blank screen using low quality fullscreen mode
WebGPU: fog effects could render differently to WebGL
WebGPU: 'Polka dot' effect not working
WebGPU: 'Swirl' effect went in opposite direction to WebGL
WebGPU: possible editor crash previewing effects outside view
WebGPU: clearing Drawing Canvas then reading image data could return wrong pixel data
WebGPU: possible error calling getImagePixelData() with Drawing Canvas
Possible error using object names that were also JavaScript keywords e.g. "switch" (regression r362)
Work around apparent Chrome for Android bug that could leave projects frozen after changing tab
Text: icon sets did not update if sprite changed while destroyed
Binary Data: ensure URL returned by GetURL expression remains valid until data changed
Find: ensure result count updates when filtering
Text: icons did not update when updating icon set sprite images
Text: crash choosing family for icon set in editor
SVG Picture: crash changing image and immediately destroying
HTML Element: wrong description for 'Set scroll position'
Possible issue using advanced minify exports in DOM mode
Tile movement: did not respect 'Enable collisions' property
Pathfinding: sometimes worked incorrectly after changing layout
Windows WebView2: music/video playback not working (regression r359)
File system: folder content listing expressions in wrong category
SpriteFont: BBcode tag size and positions not available on startup/creation
Possible crash redoing change made during Live Preview
Hierarchies: complex hierarchies not restored properly after loading from a saved state
Animations editor: crash previewing a looping animation with only one frame
Animations editor: crash opening a tile from the tilemap bar (regression r359)
Timelines: crash closing a project including a timeline (regression r359)
Tilemaps & global layers: crash trying to edit a tilemap which exists in an overridden layer
Tweens: size tweens not producing the expected results if parent changes size
Timelines: runtime crash using 'Start on layout' property after removing 'Timeline Controller' plugin from project
Timelines: fully undo pasting a timeline into a different project
Timelines: Sprite plugin animations not playing properly when the current animation is changed from a timeline
Timeline Controller: 'Set instance' action not producing the expected results in some cases
Timeline bar: crash changing type of an instance variable used in timeline
Timeline bar: crash duplicating timeline after swapping the instance of a track
Timeline bar: properly update timeline when an instance is removed from a family and it was animating inherited properties
Timeline bar: crash deleting animation frame while an affected timeline is being edited
Timeline bar: crash undoing Animations Editor changes while a timeline is using 'initial frame' property
Timeline bar: possible crash trying to open a project including an audio track in a timeline
Timeline bar: prevent sub-folders from having same names, which could lead to crashes
Timeline bar: failing to paste a timeline caused a leak which could lead to crashes
Timeline bar: possible to paste keyframes on top of each other which could result in crashes
Sprite font: some properties not previewed properly when used in a timeline
Animations editor: possible crash duplicating animations
Animations editor: preview dialog not responding properly when placed on top of active selection
Animations editor: prevent holding 'Escape' down from closing the editor
Global layers: possible crash after duplicating a layout with global layers
Project bar: posible crash after copying and pasting timelines between projects
File system: 'On any file operation error' trigger not working
Array editor: array sizing not always working correctly (regression r356)
Text: icons in text did not respect project 'Sampling' property
Animations editor: 'replace-existing-folder' bulk importing option not working as expected
Timeline bar: crash dropping a folder inside of another folder and then undoing the change
Timeline bar: crash pasting certain selections of keyframes
Timeline bar: crash dragging keyframes with a time greater than the total time of the timeline
Layout view: possible crash closing tab while dragging/scrolling
Timelines: possible runtime crash when project does not include Sprite
Folder projects: possible corruption saving after deleting custom ease
Array editor: incorrect display of files, or crash changing width/height (regression r355)