Allows you to use Spriter animations in Construct 3.
luckyrawatlucky - it looks like we need to update the documentation. For C3 (C2 runtime) both import methods work, but for either one, you must first zip the Spriter project and drag and drop the zip into C3.
Since version 9-8-2020 draw self shows weird black outlines around each part of the character. We are forced to use a really outdated version and now we are facing too much problems because of this. Please fix it, this was reported 6 months ago here in the comment section.
I get in the current version 9-28-2020 black borders in my construct 3 project, on my spriter objects. I use draw self.
In the version before ( 9-8-2020 ) it works perfectly.
Can we expect Spriter for C3 runtime within few weeks?
Is something wrong with "on create" in Spriter Plug In.
I place several instances of a character created with Spriter and wanted to change the char maps with "on create".
on create > Append Char Maps "XY"
But nothing happen. Does this need to be done differently or is it a bug?
I also tried "on initialised". This works sometimes, sometimes not. Sometimes it changes one, sometimes all, sometimes none. Can't be used that way either.
lucid, thank you for your work! But I have a problem with character maps.
Spriter program is very good, it is convenient to work in it. Everything worked fine in C2. But in C3, character maps often don't work. They seem to fall asleep and do not respond to the command. And when I move the spriter object, they immediately start working properly. It also happens that it doesn't work even if I move the object and only works if I set the character map change to an every tick. Can you fix it?
The new version of spriter does not have the save spritesheet for project option only the save for texture packer
How do i export now for construct 3?
Nice, thank you!
Thank you so much Lucid!!! not tested yet, but just happy for the effort.
Any updates on black outlines? Still getting this 3 years later.